Windrose Weapon Index
Every weapon in Windrose with base combat power, damage per attack type, and crit values. Search by name, filter by slot or type.
| Name | Slot | Tier | Base Power | Max Dmg | Attacks | Crit |
|---|---|---|---|---|---|---|
Axe1h T00 · Stone | main-hand | T00 | 100 | 360 | H1: 360L1: 240 | 1.6× |
Axe1h T01 · Crude | main-hand | T01 | 100 | 410 | H1: 410L1: 255 | 1.6× |
Axe1h T02 · Regular | main-hand | T02 | 200 | 410 | H1: 410L1: 255 | 1.6× |
Axe1h T03 · Reliable | main-hand | T03 | 300 | 410 | H1: 410L1: 255 | 1.6× |
Blunderbuss Base | two-hand | — | 100 | 220 | L1: 220 | 1.6× |
Blunderbuss Dragonbreath · Advanced | two-hand | — | 100 | — | — | — |
Blunderbuss Dragonbreath · Base | two-hand | — | 100 | 220 | L1: 220 | 1.6× |
Blunderbuss Reliable · Advanced | two-hand | — | 100 | — | — | — |
Blunderbuss Reliable · Base | two-hand | — | 100 | 220 | L1: 220 | 1.6× |
Club Base | main-hand | — | 100 | 475 | H1: 475L1: 280 | 1.6× |
Club Corrupted · Advanced | main-hand | — | 100 | 475 | H1: 475L1: 280 | 1.6× |
Club Corrupted · Base | main-hand | — | 100 | 475 | H1: 475L1: 280 | 1.6× |
Club Fish · Base | main-hand | — | 100 | 380 | H1: 380L1: 225 | 1.6× |
Club Forceful · Advanced | main-hand | — | 100 | 490 | H1: 490L1: 290 | 1.6× |
Club Forceful · Base | main-hand | — | 100 | 490 | H1: 490L1: 290 | 1.6× |
Club Massive · Advanced | main-hand | — | 100 | — | — | — |
Club Massive · Base | main-hand | — | 100 | 510 | H1: 510L1: 300 | 1.6× |
Club Reliable · Advanced | main-hand | — | 100 | — | — | — |
Club Reliable · Base | main-hand | — | 100 | 500 | H1: 500L1: 295 | 1.6× |
FishingRod T02 · Regular | two-hand | T02 | — | — | — | — |
Fists T01 | two-hand | T01 | — | 250 | H1: 250L1: 180 | 1.6× |
Greatsword Base | two-hand | — | 100 | 450 | H1: 450L1: 300 | 1.6× |
Greatsword Parrying · Advanced | two-hand | — | 100 | — | — | — |
Greatsword Parrying · Base | two-hand | — | 100 | 475 | H1: 475L1: 315 | 1.6× |
Greatsword Reliable · Advanced | two-hand | — | 100 | — | — | — |
Greatsword Reliable · Base | two-hand | — | 100 | 465 | H1: 465L1: 310 | 1.6× |
Greatsword Souldrinker · Advanced | two-hand | — | 100 | — | — | — |
Greatsword Souldrinker · Base | two-hand | — | 100 | 485 | H1: 485L1: 325 | 1.6× |
Halberd Base | two-hand | — | 100 | 580 | H1: 580L1: 340 | 1.6× |
Halberd Corrupted · Advanced | two-hand | — | 100 | — | — | — |
Halberd Corrupted · Base | two-hand | — | 100 | 1575 | F1: 1575H1: 605L1: 355 | 1.6× |
Halberd Executioner · Advanced | two-hand | — | 100 | — | — | — |
Halberd Executioner · Base | two-hand | — | 100 | 625 | H1: 625L1: 365 | 1.6× |
Halberd Reliable · Advanced | two-hand | — | 100 | 630 | H1: 630L1: 370 | 1.6× |
Halberd Reliable · Base | two-hand | — | 100 | 605 | H1: 605L1: 355 | 1.6× |
Musket Base | two-hand | — | 100 | 220 | L1: 220 | 1.6× |
Musket Infantry · Advanced | two-hand | — | 100 | — | — | — |
Musket Infantry · Base | two-hand | — | 100 | 265 | F1: 265L1: 220 | 1.6× |
Musket Reliable · Advanced | two-hand | — | 100 | — | — | — |
Musket Reliable · Base | two-hand | — | 100 | 220 | L1: 220 | 1.6× |
Musket Sniper · Advanced | two-hand | — | 100 | — | — | — |
Musket Sniper · Base | two-hand | — | 100 | 220 | L1: 220 | 1.6× |
Pickaxe T00 · Stone | main-hand | T00 | 100 | 410 | H1: 410L1: 255 | 1.6× |
Pickaxe T01 · Crude | main-hand | T01 | 100 | 430 | H1: 430L1: 270 | 1.6× |
Pickaxe T02 · Regular | main-hand | T02 | 200 | 430 | H1: 430L1: 270 | 1.6× |
Pickaxe T03 · Reliable | main-hand | T03 | 300 | 430 | H1: 430L1: 270 | 1.6× |
Pistol Base | off-hand | — | — | — | — | — |
Pistol Corrupted · Advanced | off-hand | — | — | — | — | — |
Pistol DrakesDoom · Advanced | off-hand | — | — | — | — | — |
Pistol DrakesDoom · Base | off-hand | — | — | — | — | — |
Pistol Reliable · Advanced | off-hand | — | — | — | — | — |
Pistol Reliable · Base | off-hand | — | — | — | — | — |
Pistol Rusty · Base | off-hand | — | — | — | — | — |
Rapier Base | main-hand | — | 100 | 235 | H1: 235L1: 205 | 1.6× |
Rapier Bleeding · Advanced | main-hand | — | 100 | 140 | H1: 140L1: 125 | 1.6× |
Rapier Bleeding · Base | main-hand | — | 100 | 140 | H1: 140L1: 125 | 1.6× |
Rapier Eviscerate · Advanced | main-hand | — | 100 | — | — | — |
Rapier Eviscerate · Base | main-hand | — | 100 | 245 | H1: 245L1: 210 | 1.6× |
Rapier Reliable · Advanced | main-hand | — | 100 | — | — | — |
Rapier Reliable · Base | main-hand | — | 100 | 250 | H1: 250L1: 215 | 1.6× |
Saber Base | main-hand | — | 100 | 370 | H1: 370L1: 210 | 1.6× |
Saber Boarding · Advanced | main-hand | — | 100 | — | — | — |
Saber Boarding · Base | main-hand | — | 100 | 380 | H1: 380L1: 215 | 1.6× |
Saber Broken · Base | main-hand | — | 90 | 330 | H1: 330L1: 190 | 1.6× |
Saber Corrupted · Advanced | main-hand | — | 100 | 1050 | F1: 1050H1: 380L1: 215 | 1.6× |
Saber Corrupted · Base | main-hand | — | 100 | 1050 | F1: 1050H1: 380L1: 215 | 1.6× |
Saber Flawless · Advanced | main-hand | — | 100 | — | — | — |
Saber Flawless · Base | main-hand | — | 100 | 395 | H1: 395L1: 225 | 1.6× |
Saber Parrying · Advanced | main-hand | — | 100 | — | — | — |
Saber Parrying · Base | main-hand | — | 100 | 385 | H1: 385L1: 220 | 1.6× |
Saber Reliable · Advanced | main-hand | — | 100 | — | — | — |
Saber Reliable · Base | main-hand | — | 100 | 395 | H1: 395L1: 225 | 1.6× |
Shovel T01 · Regular | two-hand | T01 | 100 | 480 | H1: 480L1: 300 | 1.6× |
Windrose Weapons FAQ
Questions about how Windrose weapons work and how this data is sourced.
How many weapons are in Windrose?
Windrose has 73 distinct weapons across 13 types — Axe1h, Club, Greatsword, Halberd, Musket, Pistol, Rapier, Blunderbuss, Saber, Pickaxe, FishingRod, Fists, and Shovel. Each weapon belongs to a slot (main hand, off hand, or two-hand) and comes in tier variants from T00 (Stone) up to T03 (Reliable), plus Base and Advanced quality tiers for many variants.
What does Base Power mean for Windrose weapons?
Base Power is the weapon's Main Attack Power stat scaled against the game's combat power curve. It determines how much damage the weapon deals before tier multipliers and armor penetration are factored in. Higher tier weapons have higher base power — a T01 weapon starts at 100, T02 at ~200, T03 at ~300.
How do I read the Max Damage column?
Max Damage is the highest damage value across all the weapon's attack types (H1/H2 for heavy attacks, L1/L2/L3 for light attack combo chains). Each attack's individual damage range is shown as pills so you can compare burst vs. combo output.
What is the Crit multiplier?
Critical hit multiplier — most Windrose weapons sit at 1.6× (so a crit does 160% damage), but some specialized weapons scale higher. This column shows the crit multiplier for the weapon's primary attack.
Where does this weapon data come from?
Extracted directly from Windrose's game files using a custom CUE4Parse pipeline against the UE5 paks. Damage values, attack types, and combat power scaling all come from the game's .uasset data, not from a wiki.
