About GamerStation

Operating since January 2026.

GamerStation is a one-person operation. I'm David Slone, the founder, and I build every tool, calculator, and guide on this site myself. Just one engineer who plays a lot of games and wanted better tools than the ones he was using.

Who I am

I'm an independent developer. I've been playing Forza, Subnautica, League of Legends, Dota 2, Slay the Spire 2 and other games for years, and the recurring frustration was that the most useful tools (tune calculators, damage models, crafting trees, meta dashboards) were either paywalled, ad- spammed, abandoned, or built so badly they hurt to use. I started GamerStation to write the version I actually wanted.

You can email me directly at gamerstationllc@gmail.com. Feedback, bug reports, feature requests, or just to tell me a tune slider is wrong on the 1973 BMW 2002 Turbo page. I read everything.

How the tools are built

Every calculator on GamerStation is hand-written. The Forza Horizon 6 tune calculator runs a physics model I wrote from scratch (ride frequency, critical damping ratios, horsepower-aware differential lock, geometric gear progression tuned to a top-speed target). The Dota damage calculator implements the actual damage formulas Valve documents. The Subnautica crafting tool walks recipe trees iteratively the same way the in-game UI does.

Where I use external data, I tell you where it came from. The Forza Horizon 6 car list is sourced from forza.net (publicly published by Microsoft). Per-car stats are pulled from the Forza Fandom wiki under CC BY-SA 4.0.

For methodology details (how the math works per tool, how I source and verify data, how to report errors) see the editorial standards page.

How I make money

GamerStation is mostly free. Core tools (Tune Calculator, Best Tune by Car, Crafting Calculator, Damage Calculators, Meta dashboards) work without an account. The optional Supporter subscription is $2.99/month or $24.99/year and unlocks cross-device cloud saves, A/B compare, and a couple of advanced features. There are some banner ads on free pages, but never inside the actual tool flow. Supporter revenue and ads are how I keep the servers running and pay for development time.

If you spot anything that feels like a dark pattern, tell me. I'd rather lose the subscription than lose your trust.

Corrections + feedback

If a tune value looks wrong, a recipe is off, or a hero calculation is using a stale patch, email me at gamerstationllc@gmail.com and I'll fix it. Game-data corrections usually ship the same day. Math fixes get a public revision note on the relevant page.

GamerStation is not affiliated with or endorsed by Microsoft, Krafton, Riot Games, Valve, Mega Crit, or any other game publisher. Trademarks belong to their respective owners.