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2004 Honda Civic Type R Tune Guide

Forza Horizon 6 · C-class · FWD · 2624 lb · 212 hp · Verified stats

The 2004 Honda Civic Type R is a C-class front-wheel-drive car in Forza Horizon 6. This page shows the optimal tune for every race category. Road, dirt, cross country, drag, drift, and top speed. Calculated from the car's real specs through a physics-based tune model. Copy any section into the game's Tuning menu and refine to feel.

Road Racing tune for the 2004 Honda Civic Type R

Surface: Road

Tarmac circuits reward stiffer springs and lower ride height. For a C-class FWD build, expect ~2.1–2.3 Hz front / rear ride frequency, soft toe-out front for turn-in, and aero biased ~50% front / ~70% rear.

Tires

Front pressure
30.0 psi
Rear pressure
28.0 psi

Gearing

Final drive
4.83
1st gear
3.00
2nd gear
2.27
3rd gear
1.72
4th gear
1.31
5th gear
0.99
6th gear
0.75

Alignment

Front camber
-1.4°
Rear camber
-0.8°
Front toe
0.0°
Rear toe
0.0°
Caster
6.0°

Anti-Roll Bars

Front
23
Rear
23

Springs

Front rate
269 lb/in
Rear rate
206 lb/in
Front ride height
3.5 in
Rear ride height
3.6 in

Dampers

Rebound front
14
Rebound rear
14
Bump front
8
Bump rear
8

Aero

Front
88 lb
Rear
126 lb

Brakes

Balance
54% front
Pressure
110%

Differential

Front accel
30%
Front decel
10%

Dirt Racing tune for the 2004 Honda Civic Type R

Surface: Dirt

Hard-pack dirt drops spring rates and damper stiffness by half vs. road. Expect higher ride height (~5 in), more positive front camber (less than road, ~-1.5°), and zero aero (dirt removes downforce settings).

Tires

Front pressure
26.0 psi
Rear pressure
24.0 psi

Gearing

Final drive
5.07
1st gear
3.40
2nd gear
2.58
3rd gear
1.95
4th gear
1.48
5th gear
1.12
6th gear
0.85

Alignment

Front camber
-1.0°
Rear camber
-0.5°
Front toe
0.1°
Rear toe
0.2°
Caster
5.5°

Anti-Roll Bars

Front
9
Rear
10

Springs

Front rate
119 lb/in
Rear rate
88 lb/in
Front ride height
5.0 in
Rear ride height
5.2 in

Dampers

Rebound front
9
Rebound rear
10
Bump front
6
Bump rear
6

Aero

Front
0 lb
Rear
0 lb

Brakes

Balance
50% front
Pressure
100%

Differential

Front accel
30%
Front decel
10%

Cross Country tune for the 2004 Honda Civic Type R

Surface: CrossCountry

Mixed surfaces need the softest springs of all surfaces and the most ride height. Toe stays near 0° for stability over jumps. FWD cars want a tight rear diff to keep both wheels working when one leaves the ground.

Tires

Front pressure
23.0 psi
Rear pressure
21.0 psi

Gearing

Final drive
5.07
1st gear
3.40
2nd gear
2.58
3rd gear
1.95
4th gear
1.48
5th gear
1.12
6th gear
0.85

Alignment

Front camber
-0.5°
Rear camber
-0.3°
Front toe
0.1°
Rear toe
0.2°
Caster
5.0°

Anti-Roll Bars

Front
9
Rear
10

Springs

Front rate
55 lb/in
Rear rate
39 lb/in
Front ride height
6.0 in
Rear ride height
6.2 in

Dampers

Rebound front
7
Rebound rear
7
Bump front
5
Bump rear
5

Aero

Front
0 lb
Rear
0 lb

Brakes

Balance
50% front
Pressure
95%

Differential

Front accel
30%
Front decel
10%

Drag tune for the 2004 Honda Civic Type R

Surface: Drag

1/4-mile launches kill compression damping (front rises off the line) and want max grip out back. Drop rear pressure to ~25 psi, max rear diff accel for wheel sync, and remove all aero.

Tires

Front pressure
29.0 psi
Rear pressure
21.0 psi

Gearing

Final drive
4.10
1st gear
2.70
2nd gear
1.96
3rd gear
1.43
4th gear
1.04
5th gear
0.76
6th gear
0.55

Alignment

Front camber
-0.4°
Rear camber
-0.1°
Front toe
0.0°
Rear toe
0.0°
Caster
5.0°

Anti-Roll Bars

Front
14
Rear
15

Springs

Front rate
119 lb/in
Rear rate
56 lb/in
Front ride height
3.5 in
Rear ride height
3.6 in

Dampers

Rebound front
10
Rebound rear
10
Bump front
7
Bump rear
7

Aero

Front
0 lb
Rear
0 lb

Brakes

Balance
52% front
Pressure
100%

Differential

Front accel
30%
Front decel
10%

Drift tune for the 2004 Honda Civic Type R

Surface: Drift

Drift tunes are deliberately rear-unfriendly: high rear pressure (~38 psi) to break grip, max rear diff accel for sustained slides, low rear camber (~-1°). Caster jumps to ~6° for self-centering at angle.

Tires

Front pressure
31.0 psi
Rear pressure
29.0 psi

Gearing

Final drive
5.31
1st gear
3.20
2nd gear
2.51
3rd gear
1.97
4th gear
1.54
5th gear
1.21
6th gear
0.95

Alignment

Front camber
-3.8°
Rear camber
-1.0°
Front toe
-0.3°
Rear toe
0.3°
Caster
7.0°

Anti-Roll Bars

Front
26
Rear
14

Springs

Front rate
444 lb/in
Rear rate
141 lb/in
Front ride height
4.0 in
Rear ride height
4.2 in

Dampers

Rebound front
17
Rebound rear
17
Bump front
7
Bump rear
7

Aero

Front
35 lb
Rear
53 lb

Brakes

Balance
47% front
Pressure
115%

Differential

Front accel
30%
Front decel
10%

Top Speed tune for the 2004 Honda Civic Type R

Surface: Road

Targeting maximum velocity. Gearing stretches with ~5% higher top speed than the class default, rear aero drops by half to cut drag, and ride height drops further to slip the air.

Tires

Front pressure
30.0 psi
Rear pressure
28.0 psi

Gearing

Final drive
4.61
1st gear
3.00
2nd gear
2.27
3rd gear
1.72
4th gear
1.31
5th gear
0.99
6th gear
0.75

Alignment

Front camber
-1.4°
Rear camber
-0.8°
Front toe
0.0°
Rear toe
0.0°
Caster
6.0°

Anti-Roll Bars

Front
23
Rear
23

Springs

Front rate
269 lb/in
Rear rate
206 lb/in
Front ride height
3.5 in
Rear ride height
3.6 in

Dampers

Rebound front
14
Rebound rear
14
Bump front
8
Bump rear
8

Aero

Front
88 lb
Rear
126 lb

Brakes

Balance
54% front
Pressure
110%

Differential

Front accel
30%
Front decel
10%

2004 Honda Civic Type R FAQ

What's the best Forza Horizon 6 tune for the 2004 Honda Civic Type R?

For road racing in Forza Horizon 6, the 2004 Honda Civic Type R (C-class FWD) wants 30.0 psi front / 28.0 psi rear tire pressure, 23 front / 23 rear anti-roll bars, and 269 lb/in front / 206 lb/in rear spring rates. The full tune for road, dirt, drag, drift, and other categories is calculated on this page.

What class is the 2004 Honda Civic Type R in Forza Horizon 6?

The 2004 Honda Civic Type R ships in C-class (entry performance tier. Most stock sports cars live here). You can upgrade it into higher classes by adding engine, drivetrain, and aero upgrades that push its Performance Index up.

Is the 2004 Honda Civic Type R FWD, RWD, or AWD?

The 2004 Honda Civic Type R is FWD. front-wheel-drive. Biased toward understeer, rewards a soft rear ARB and trail-braking.

What surface is the 2004 Honda Civic Type R best on?

As a FWD car the Civic Type R is best on tight road circuits and dirt rally stages where its predictable front-bias rewards trail-braking.

Related tunes

Tune values are computed from the car's specs (sourced from forza.net + forza.fandom.com CC BY-SA 4.0) through a physics-based tune model. Treat them as a strong baseline and refine to feel. Forza Horizon 6 is a trademark of Microsoft / Playground Games. GamerStation is not affiliated with or endorsed by either.