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Visage

Visage

Public rank brackets + pro trends. Data from OpenDota. (Cached ~10 minutes & patch-aware)

Patch: 7.41Data: OpenDotaCache: ~10 min
Hero Stats & Scaling
Source: GamerStation damage data. Toggle compare to see two levels side-by-side.
Primary: allAttack: RangedBAT: 1.7
1
Strength
22
Agility
11
Intelligence
22
HP
604
Mana
339
Armor
1.8
Attack Min
60
Attack Max
70
Attack Speed
111
Magic Resist %
25
HP/mana and attack totals use a standard modern-patch approximation (Str×22 HP, Int×12 Mana, primary attribute × 1 to damage). Hero-specific bonuses or talents are not included.
Public picks (all ranks)
40,537
Public winrate (all ranks)
51.9%
Pro winrate
60.0%
Total picks
40,537
Overall winrate
51.9%
Best bracket
Divine (54.0%)
Worst bracket
Herald (49.5%)
Top pick brackets
Guardian
7,783 (19.2%) 50.2%
Crusader
7,678 (18.9%) 51.8%
Archon
6,436 (15.9%) 52.1%
Tip: sanity check winrate against pick volume — tiny samples are bait.
Public by Rank Bracket
Best bracket: Divine (54.0%)
Worst bracket: Herald (49.5%)
Where this hero is played (top brackets)
Guardian
7,783 (19.2%) - 50.2%
Crusader
7,678 (18.9%) - 51.8%
Archon
6,436 (15.9%) - 52.1%
Tip: best/worst uses a minimum sample (500) to avoid tiny-pick bait.
Public totals are aggregated across all brackets. High winrate with tiny picks is bait - sanity check samples.

Visage Meta FAQ

Pick rate, win rate, and pro trends for Visage on patch 7.41.

What is Visage's current public win rate?

Visage has a 51.9% public win rate across 40,537 tracked games on patch 7.41. Per-bracket breakdown appears in the table above.

In which rank bracket does Visage perform best?

Visage peaks in the Divine bracket with a 54.0% win rate. Worst performing bracket is Herald at 49.5%.

What is Visage's pro pick and ban rate?

In pro matches Visage was picked 5 time(s) and banned 118 time(s), for a combined contest rate of 123. Pick/ban split is 4% pick vs 96% ban.

How fresh is the Visage data on this page?

Hero stats are fetched from OpenDota and cached for about 10 minutes. The cache is patch-aware — when Valve ships a new Dota 2 patch, the data resets automatically so you're not comparing this patch's plays against the previous one.

Why do the bracket samples skew toward lower ranks?

OpenDota tracks far more games in the lower brackets (Herald through Legend) than the top brackets, so Divine samples are always smaller. A minimum sample of 500 is applied before ranking best/worst brackets, which is why some very small samples are greyed out in comparisons.