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Venomancer

Venomancer

Public rank brackets + pro trends. Data from OpenDota. (Cached ~10 minutes & patch-aware)

Patch: 7.41Data: OpenDotaCache: ~10 min
Hero Stats & Scaling
Source: GamerStation damage data. Toggle compare to see two levels side-by-side.
Primary: allAttack: RangedBAT: 1.7
1
Strength
19
Agility
25
Intelligence
19
HP
538
Mana
303
Armor
4.2
Attack Min
62
Attack Max
65
Attack Speed
125
Magic Resist %
25
HP/mana and attack totals use a standard modern-patch approximation (Str×22 HP, Int×12 Mana, primary attribute × 1 to damage). Hero-specific bonuses or talents are not included.
Public picks (all ranks)
346,516
Public winrate (all ranks)
48.0%
Pro winrate
51.6%
Total picks
346,516
Overall winrate
48.0%
Best bracket
Ancient (48.5%)
Worst bracket
Guardian (47.6%)
Top pick brackets
Crusader
71,312 (20.6%) 47.8%
Archon
65,322 (18.9%) 48.2%
Guardian
63,241 (18.3%) 47.6%
Tip: sanity check winrate against pick volume — tiny samples are bait.
Public by Rank Bracket
Best bracket: Ancient (48.5%)
Worst bracket: Guardian (47.6%)
Where this hero is played (top brackets)
Crusader
71,312 (20.6%) - 47.8%
Archon
65,322 (18.9%) - 48.2%
Guardian
63,241 (18.3%) - 47.6%
Tip: best/worst uses a minimum sample (500) to avoid tiny-pick bait.
Public totals are aggregated across all brackets. High winrate with tiny picks is bait - sanity check samples.

Venomancer Meta FAQ

Pick rate, win rate, and pro trends for Venomancer on patch 7.41.

What is Venomancer's current public win rate?

Venomancer has a 48.0% public win rate across 346,516 tracked games on patch 7.41. Per-bracket breakdown appears in the table above.

In which rank bracket does Venomancer perform best?

Venomancer peaks in the Ancient bracket with a 48.5% win rate. Worst performing bracket is Guardian at 47.6%.

What is Venomancer's pro pick and ban rate?

In pro matches Venomancer was picked 62 time(s) and banned 130 time(s), for a combined contest rate of 192. Pick/ban split is 32% pick vs 68% ban.

How fresh is the Venomancer data on this page?

Hero stats are fetched from OpenDota and cached for about 10 minutes. The cache is patch-aware — when Valve ships a new Dota 2 patch, the data resets automatically so you're not comparing this patch's plays against the previous one.

Why do the bracket samples skew toward lower ranks?

OpenDota tracks far more games in the lower brackets (Herald through Legend) than the top brackets, so Divine samples are always smaller. A minimum sample of 500 is applied before ranking best/worst brackets, which is why some very small samples are greyed out in comparisons.