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Vengeful Spirit

Vengeful Spirit

Public rank brackets + pro trends. Data from OpenDota. (Cached ~10 minutes & patch-aware)

Patch: 7.41Data: OpenDotaCache: ~10 min
Hero Stats & Scaling
Source: GamerStation damage data. Toggle compare to see two levels side-by-side.
Primary: agiAttack: RangedBAT: 1.5
1
Strength
20
Agility
23
Intelligence
19
HP
560
Mana
303
Armor
3.8
Attack Min
51
Attack Max
57
Attack Speed
123
Magic Resist %
25
HP/mana and attack totals use a standard modern-patch approximation (Str×22 HP, Int×12 Mana, primary attribute × 1 to damage). Hero-specific bonuses or talents are not included.
Public picks (all ranks)
191,252
Public winrate (all ranks)
52.6%
Pro winrate
28.6%
Total picks
191,252
Overall winrate
52.6%
Best bracket
Herald (53.2%)
Worst bracket
Divine (50.6%)
Top pick brackets
Crusader
39,733 (20.8%) 52.8%
Archon
36,597 (19.1%) 52.9%
Guardian
35,873 (18.8%) 52.9%
Tip: sanity check winrate against pick volume — tiny samples are bait.
Public by Rank Bracket
Best bracket: Herald (53.2%)
Worst bracket: Divine (50.6%)
Where this hero is played (top brackets)
Crusader
39,733 (20.8%) - 52.8%
Archon
36,597 (19.1%) - 52.9%
Guardian
35,873 (18.8%) - 52.9%
Tip: best/worst uses a minimum sample (500) to avoid tiny-pick bait.
Public totals are aggregated across all brackets. High winrate with tiny picks is bait - sanity check samples.

Vengeful Spirit Meta FAQ

Pick rate, win rate, and pro trends for Vengeful Spirit on patch 7.41.

What is Vengeful Spirit's current public win rate?

Vengeful Spirit has a 52.6% public win rate across 191,252 tracked games on patch 7.41. Per-bracket breakdown appears in the table above.

In which rank bracket does Vengeful Spirit perform best?

Vengeful Spirit peaks in the Herald bracket with a 53.2% win rate. Worst performing bracket is Divine at 50.6%.

What is Vengeful Spirit's pro pick and ban rate?

In pro matches Vengeful Spirit was picked 28 time(s) and banned 5 time(s), for a combined contest rate of 33. Pick/ban split is 85% pick vs 15% ban.

How fresh is the Vengeful Spirit data on this page?

Hero stats are fetched from OpenDota and cached for about 10 minutes. The cache is patch-aware — when Valve ships a new Dota 2 patch, the data resets automatically so you're not comparing this patch's plays against the previous one.

Why do the bracket samples skew toward lower ranks?

OpenDota tracks far more games in the lower brackets (Herald through Legend) than the top brackets, so Divine samples are always smaller. A minimum sample of 500 is applied before ranking best/worst brackets, which is why some very small samples are greyed out in comparisons.