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Terrorblade

Terrorblade

Public rank brackets + pro trends. Data from OpenDota. (Cached ~10 minutes & patch-aware)

Patch: 7.41Data: OpenDotaCache: ~10 min
Hero Stats & Scaling
Source: GamerStation damage data. Toggle compare to see two levels side-by-side.
Primary: agiAttack: MeleeBAT: 1.5
1
Strength
18
Agility
23
Intelligence
19
HP
516
Mana
303
Armor
9.8
Attack Min
49
Attack Max
55
Attack Speed
123
Magic Resist %
25
HP/mana and attack totals use a standard modern-patch approximation (Str×22 HP, Int×12 Mana, primary attribute × 1 to damage). Hero-specific bonuses or talents are not included.
Public picks (all ranks)
85,866
Public winrate (all ranks)
48.2%
Pro winrate
61.9%
Total picks
85,866
Overall winrate
48.2%
Best bracket
Ancient (50.0%)
Worst bracket
Herald (47.0%)
Top pick brackets
Guardian
17,437 (20.3%) 47.3%
Crusader
16,197 (18.9%) 48.1%
Archon
13,629 (15.9%) 48.1%
Tip: sanity check winrate against pick volume — tiny samples are bait.
Public by Rank Bracket
Best bracket: Ancient (50.0%)
Worst bracket: Herald (47.0%)
Where this hero is played (top brackets)
Guardian
17,437 (20.3%) - 47.3%
Crusader
16,197 (18.9%) - 48.1%
Archon
13,629 (15.9%) - 48.1%
Tip: best/worst uses a minimum sample (500) to avoid tiny-pick bait.
Public totals are aggregated across all brackets. High winrate with tiny picks is bait - sanity check samples.

Terrorblade Meta FAQ

Pick rate, win rate, and pro trends for Terrorblade on patch 7.41.

What is Terrorblade's current public win rate?

Terrorblade has a 48.2% public win rate across 85,866 tracked games on patch 7.41. Per-bracket breakdown appears in the table above.

In which rank bracket does Terrorblade perform best?

Terrorblade peaks in the Ancient bracket with a 50.0% win rate. Worst performing bracket is Herald at 47.0%.

What is Terrorblade's pro pick and ban rate?

In pro matches Terrorblade was picked 21 time(s) and banned 47 time(s), for a combined contest rate of 68. Pick/ban split is 31% pick vs 69% ban.

How fresh is the Terrorblade data on this page?

Hero stats are fetched from OpenDota and cached for about 10 minutes. The cache is patch-aware — when Valve ships a new Dota 2 patch, the data resets automatically so you're not comparing this patch's plays against the previous one.

Why do the bracket samples skew toward lower ranks?

OpenDota tracks far more games in the lower brackets (Herald through Legend) than the top brackets, so Divine samples are always smaller. A minimum sample of 500 is applied before ranking best/worst brackets, which is why some very small samples are greyed out in comparisons.