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Snapfire

Snapfire

Public rank brackets + pro trends. Data from OpenDota. (Cached ~10 minutes & patch-aware)

Patch: 7.41Data: OpenDotaCache: ~10 min
Hero Stats & Scaling
Source: GamerStation damage data. Toggle compare to see two levels side-by-side.
Primary: allAttack: RangedBAT: 1.8
1
Strength
21
Agility
16
Intelligence
21
HP
582
Mana
327
Armor
3.7
Attack Min
66
Attack Max
72
Attack Speed
116
Magic Resist %
25
HP/mana and attack totals use a standard modern-patch approximation (Str×22 HP, Int×12 Mana, primary attribute × 1 to damage). Hero-specific bonuses or talents are not included.
Public picks (all ranks)
180,495
Public winrate (all ranks)
48.1%
Pro winrate
58.5%
Total picks
180,495
Overall winrate
48.1%
Best bracket
Archon (48.7%)
Worst bracket
Herald (47.4%)
Top pick brackets
Archon
34,378 (19.0%) 48.7%
Crusader
34,043 (18.9%) 47.8%
Legend
28,842 (16.0%) 48.0%
Tip: sanity check winrate against pick volume — tiny samples are bait.
Public by Rank Bracket
Best bracket: Archon (48.7%)
Worst bracket: Herald (47.4%)
Where this hero is played (top brackets)
Archon
34,378 (19.0%) - 48.7%
Crusader
34,043 (18.9%) - 47.8%
Legend
28,842 (16.0%) - 48.0%
Tip: best/worst uses a minimum sample (500) to avoid tiny-pick bait.
Public totals are aggregated across all brackets. High winrate with tiny picks is bait - sanity check samples.

Snapfire Meta FAQ

Pick rate, win rate, and pro trends for Snapfire on patch 7.41.

What is Snapfire's current public win rate?

Snapfire has a 48.1% public win rate across 180,495 tracked games on patch 7.41. Per-bracket breakdown appears in the table above.

In which rank bracket does Snapfire perform best?

Snapfire peaks in the Archon bracket with a 48.7% win rate. Worst performing bracket is Herald at 47.4%.

What is Snapfire's pro pick and ban rate?

In pro matches Snapfire was picked 65 time(s) and banned 118 time(s), for a combined contest rate of 183. Pick/ban split is 36% pick vs 64% ban.

How fresh is the Snapfire data on this page?

Hero stats are fetched from OpenDota and cached for about 10 minutes. The cache is patch-aware — when Valve ships a new Dota 2 patch, the data resets automatically so you're not comparing this patch's plays against the previous one.

Why do the bracket samples skew toward lower ranks?

OpenDota tracks far more games in the lower brackets (Herald through Legend) than the top brackets, so Divine samples are always smaller. A minimum sample of 500 is applied before ranking best/worst brackets, which is why some very small samples are greyed out in comparisons.