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Shadow Fiend

Shadow Fiend

Public rank brackets + pro trends. Data from OpenDota. (Cached ~10 minutes & patch-aware)

Patch: 7.41Data: OpenDotaCache: ~10 min
Hero Stats & Scaling
Source: GamerStation damage data. Toggle compare to see two levels side-by-side.
Primary: agiAttack: RangedBAT: 1.6
1
Strength
19
Agility
25
Intelligence
18
HP
538
Mana
291
Armor
4.2
Attack Min
41
Attack Max
47
Attack Speed
125
Magic Resist %
25
HP/mana and attack totals use a standard modern-patch approximation (Str×22 HP, Int×12 Mana, primary attribute × 1 to damage). Hero-specific bonuses or talents are not included.
Public picks (all ranks)
335,550
Public winrate (all ranks)
47.5%
Pro winrate
45.8%
Total picks
335,550
Overall winrate
47.5%
Best bracket
Guardian (48.1%)
Worst bracket
Legend (46.8%)
Top pick brackets
Crusader
70,191 (20.9%) 47.5%
Guardian
66,642 (19.9%) 48.1%
Archon
60,865 (18.1%) 47.3%
Tip: sanity check winrate against pick volume — tiny samples are bait.
Public by Rank Bracket
Best bracket: Guardian (48.1%)
Worst bracket: Legend (46.8%)
Where this hero is played (top brackets)
Crusader
70,191 (20.9%) - 47.5%
Guardian
66,642 (19.9%) - 48.1%
Archon
60,865 (18.1%) - 47.3%
Tip: best/worst uses a minimum sample (500) to avoid tiny-pick bait.
Public totals are aggregated across all brackets. High winrate with tiny picks is bait - sanity check samples.

Shadow Fiend Meta FAQ

Pick rate, win rate, and pro trends for Shadow Fiend on patch 7.41.

What is Shadow Fiend's current public win rate?

Shadow Fiend has a 47.5% public win rate across 335,550 tracked games on patch 7.41. Per-bracket breakdown appears in the table above.

In which rank bracket does Shadow Fiend perform best?

Shadow Fiend peaks in the Guardian bracket with a 48.1% win rate. Worst performing bracket is Legend at 46.8%.

What is Shadow Fiend's pro pick and ban rate?

In pro matches Shadow Fiend was picked 107 time(s) and banned 87 time(s), for a combined contest rate of 194. Pick/ban split is 55% pick vs 45% ban.

How fresh is the Shadow Fiend data on this page?

Hero stats are fetched from OpenDota and cached for about 10 minutes. The cache is patch-aware — when Valve ships a new Dota 2 patch, the data resets automatically so you're not comparing this patch's plays against the previous one.

Why do the bracket samples skew toward lower ranks?

OpenDota tracks far more games in the lower brackets (Herald through Legend) than the top brackets, so Divine samples are always smaller. A minimum sample of 500 is applied before ranking best/worst brackets, which is why some very small samples are greyed out in comparisons.