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Shadow Demon

Shadow Demon

Public rank brackets + pro trends. Data from OpenDota. (Cached ~10 minutes & patch-aware)

Patch: 7.41Data: OpenDotaCache: ~10 min
Hero Stats & Scaling
Source: GamerStation damage data. Toggle compare to see two levels side-by-side.
Primary: intAttack: RangedBAT: 1.7
1
Strength
23
Agility
18
Intelligence
22
HP
626
Mana
339
Armor
3.0
Attack Min
51
Attack Max
55
Attack Speed
118
Magic Resist %
25
HP/mana and attack totals use a standard modern-patch approximation (Str×22 HP, Int×12 Mana, primary attribute × 1 to damage). Hero-specific bonuses or talents are not included.
Public picks (all ranks)
78,470
Public winrate (all ranks)
44.6%
Pro winrate
27.7%
Total picks
78,470
Overall winrate
44.6%
Best bracket
Divine (46.0%)
Worst bracket
Guardian (42.7%)
Top pick brackets
Crusader
14,762 (18.8%) 44.6%
Archon
14,508 (18.5%) 44.8%
Guardian
11,940 (15.2%) 42.7%
Tip: sanity check winrate against pick volume — tiny samples are bait.
Public by Rank Bracket
Best bracket: Divine (46.0%)
Worst bracket: Guardian (42.7%)
Where this hero is played (top brackets)
Crusader
14,762 (18.8%) - 44.6%
Archon
14,508 (18.5%) - 44.8%
Guardian
11,940 (15.2%) - 42.7%
Tip: best/worst uses a minimum sample (500) to avoid tiny-pick bait.
Public totals are aggregated across all brackets. High winrate with tiny picks is bait - sanity check samples.

Shadow Demon Meta FAQ

Pick rate, win rate, and pro trends for Shadow Demon on patch 7.41.

What is Shadow Demon's current public win rate?

Shadow Demon has a 44.6% public win rate across 78,470 tracked games on patch 7.41. Per-bracket breakdown appears in the table above.

In which rank bracket does Shadow Demon perform best?

Shadow Demon peaks in the Divine bracket with a 46.0% win rate. Worst performing bracket is Guardian at 42.7%.

What is Shadow Demon's pro pick and ban rate?

In pro matches Shadow Demon was picked 47 time(s) and banned 65 time(s), for a combined contest rate of 112. Pick/ban split is 42% pick vs 58% ban.

How fresh is the Shadow Demon data on this page?

Hero stats are fetched from OpenDota and cached for about 10 minutes. The cache is patch-aware — when Valve ships a new Dota 2 patch, the data resets automatically so you're not comparing this patch's plays against the previous one.

Why do the bracket samples skew toward lower ranks?

OpenDota tracks far more games in the lower brackets (Herald through Legend) than the top brackets, so Divine samples are always smaller. A minimum sample of 500 is applied before ranking best/worst brackets, which is why some very small samples are greyed out in comparisons.