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Sand King

Sand King

Public rank brackets + pro trends. Data from OpenDota. (Cached ~10 minutes & patch-aware)

Patch: 7.41Data: OpenDotaCache: ~10 min
Hero Stats & Scaling
Source: GamerStation damage data. Toggle compare to see two levels side-by-side.
Primary: allAttack: MeleeBAT: 1.7
1
Strength
23
Agility
19
Intelligence
17
HP
626
Mana
279
Armor
4.2
Attack Min
60
Attack Max
70
Attack Speed
119
Magic Resist %
25
HP/mana and attack totals use a standard modern-patch approximation (Str×22 HP, Int×12 Mana, primary attribute × 1 to damage). Hero-specific bonuses or talents are not included.
Public picks (all ranks)
166,091
Public winrate (all ranks)
49.3%
Pro winrate
43.8%
Total picks
166,091
Overall winrate
49.3%
Best bracket
Herald (52.3%)
Worst bracket
Divine (47.0%)
Top pick brackets
Crusader
32,939 (19.8%) 49.5%
Guardian
31,514 (19.0%) 50.5%
Archon
29,442 (17.7%) 48.8%
Tip: sanity check winrate against pick volume — tiny samples are bait.
Public by Rank Bracket
Best bracket: Herald (52.3%)
Worst bracket: Divine (47.0%)
Where this hero is played (top brackets)
Crusader
32,939 (19.8%) - 49.5%
Guardian
31,514 (19.0%) - 50.5%
Archon
29,442 (17.7%) - 48.8%
Tip: best/worst uses a minimum sample (500) to avoid tiny-pick bait.
Public totals are aggregated across all brackets. High winrate with tiny picks is bait - sanity check samples.

Sand King Meta FAQ

Pick rate, win rate, and pro trends for Sand King on patch 7.41.

What is Sand King's current public win rate?

Sand King has a 49.3% public win rate across 166,091 tracked games on patch 7.41. Per-bracket breakdown appears in the table above.

In which rank bracket does Sand King perform best?

Sand King peaks in the Herald bracket with a 52.3% win rate. Worst performing bracket is Divine at 47.0%.

What is Sand King's pro pick and ban rate?

In pro matches Sand King was picked 32 time(s) and banned 116 time(s), for a combined contest rate of 148. Pick/ban split is 22% pick vs 78% ban.

How fresh is the Sand King data on this page?

Hero stats are fetched from OpenDota and cached for about 10 minutes. The cache is patch-aware — when Valve ships a new Dota 2 patch, the data resets automatically so you're not comparing this patch's plays against the previous one.

Why do the bracket samples skew toward lower ranks?

OpenDota tracks far more games in the lower brackets (Herald through Legend) than the top brackets, so Divine samples are always smaller. A minimum sample of 500 is applied before ranking best/worst brackets, which is why some very small samples are greyed out in comparisons.