GamerStationGamerStationTM
Pangolier

Pangolier

Public rank brackets + pro trends. Data from OpenDota. (Cached ~10 minutes & patch-aware)

Patch: 7.41Data: OpenDotaCache: ~10 min
Hero Stats & Scaling
Source: GamerStation damage data. Toggle compare to see two levels side-by-side.
Primary: allAttack: MeleeBAT: 1.7
1
Strength
20
Agility
18
Intelligence
16
HP
560
Mana
267
Armor
5.0
Attack Min
64
Attack Max
70
Attack Speed
118
Magic Resist %
25
HP/mana and attack totals use a standard modern-patch approximation (Str×22 HP, Int×12 Mana, primary attribute × 1 to damage). Hero-specific bonuses or talents are not included.
Public picks (all ranks)
247,278
Public winrate (all ranks)
49.5%
Pro winrate
56.0%
Total picks
247,278
Overall winrate
49.5%
Best bracket
Divine (49.7%)
Worst bracket
Herald (47.4%)
Top pick brackets
Archon
46,412 (18.8%) 49.7%
Legend
42,717 (17.3%) 49.6%
Divine
42,129 (17.0%) 49.7%
Tip: sanity check winrate against pick volume — tiny samples are bait.
Public by Rank Bracket
Best bracket: Divine (49.7%)
Worst bracket: Herald (47.4%)
Where this hero is played (top brackets)
Archon
46,412 (18.8%) - 49.7%
Legend
42,717 (17.3%) - 49.6%
Divine
42,129 (17.0%) - 49.7%
Tip: best/worst uses a minimum sample (500) to avoid tiny-pick bait.
Public totals are aggregated across all brackets. High winrate with tiny picks is bait - sanity check samples.

Pangolier Meta FAQ

Pick rate, win rate, and pro trends for Pangolier on patch 7.41.

What is Pangolier's current public win rate?

Pangolier has a 49.5% public win rate across 247,278 tracked games on patch 7.41. Per-bracket breakdown appears in the table above.

In which rank bracket does Pangolier perform best?

Pangolier peaks in the Divine bracket with a 49.7% win rate. Worst performing bracket is Herald at 47.4%.

What is Pangolier's pro pick and ban rate?

In pro matches Pangolier was picked 116 time(s) and banned 236 time(s), for a combined contest rate of 352. Pick/ban split is 33% pick vs 67% ban.

How fresh is the Pangolier data on this page?

Hero stats are fetched from OpenDota and cached for about 10 minutes. The cache is patch-aware — when Valve ships a new Dota 2 patch, the data resets automatically so you're not comparing this patch's plays against the previous one.

Why do the bracket samples skew toward lower ranks?

OpenDota tracks far more games in the lower brackets (Herald through Legend) than the top brackets, so Divine samples are always smaller. A minimum sample of 500 is applied before ranking best/worst brackets, which is why some very small samples are greyed out in comparisons.