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Ogre Magi

Ogre Magi

Public rank brackets + pro trends. Data from OpenDota. (Cached ~10 minutes & patch-aware)

Patch: 7.41Data: OpenDotaCache: ~10 min
Hero Stats & Scaling
Source: GamerStation damage data. Toggle compare to see two levels side-by-side.
Primary: strAttack: MeleeBAT: 1.7
1
Strength
25
Agility
14
Intelligence
0
HP
670
Mana
75
Armor
6.3
Attack Min
70
Attack Max
76
Attack Speed
114
Magic Resist %
25
HP/mana and attack totals use a standard modern-patch approximation (Str×22 HP, Int×12 Mana, primary attribute × 1 to damage). Hero-specific bonuses or talents are not included.
Public picks (all ranks)
485,295
Public winrate (all ranks)
50.9%
Pro winrate
55.6%
Total picks
485,295
Overall winrate
50.9%
Best bracket
Herald (52.4%)
Worst bracket
Divine (49.5%)
Top pick brackets
Guardian
107,505 (22.2%) 51.6%
Crusader
107,221 (22.1%) 50.6%
Archon
87,929 (18.1%) 50.5%
Tip: sanity check winrate against pick volume — tiny samples are bait.
Public by Rank Bracket
Best bracket: Herald (52.4%)
Worst bracket: Divine (49.5%)
Where this hero is played (top brackets)
Guardian
107,505 (22.2%) - 51.6%
Crusader
107,221 (22.1%) - 50.6%
Archon
87,929 (18.1%) - 50.5%
Tip: best/worst uses a minimum sample (500) to avoid tiny-pick bait.
Public totals are aggregated across all brackets. High winrate with tiny picks is bait - sanity check samples.

Ogre Magi Meta FAQ

Pick rate, win rate, and pro trends for Ogre Magi on patch 7.41.

What is Ogre Magi's current public win rate?

Ogre Magi has a 50.9% public win rate across 485,295 tracked games on patch 7.41. Per-bracket breakdown appears in the table above.

In which rank bracket does Ogre Magi perform best?

Ogre Magi peaks in the Herald bracket with a 52.4% win rate. Worst performing bracket is Divine at 49.5%.

What is Ogre Magi's pro pick and ban rate?

In pro matches Ogre Magi was picked 63 time(s) and banned 5 time(s), for a combined contest rate of 68. Pick/ban split is 93% pick vs 7% ban.

How fresh is the Ogre Magi data on this page?

Hero stats are fetched from OpenDota and cached for about 10 minutes. The cache is patch-aware — when Valve ships a new Dota 2 patch, the data resets automatically so you're not comparing this patch's plays against the previous one.

Why do the bracket samples skew toward lower ranks?

OpenDota tracks far more games in the lower brackets (Herald through Legend) than the top brackets, so Divine samples are always smaller. A minimum sample of 500 is applied before ranking best/worst brackets, which is why some very small samples are greyed out in comparisons.