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Necrophos

Necrophos

Public rank brackets + pro trends. Data from OpenDota. (Cached ~10 minutes & patch-aware)

Patch: 7.41Data: OpenDotaCache: ~10 min
Hero Stats & Scaling
Source: GamerStation damage data. Toggle compare to see two levels side-by-side.
Primary: intAttack: RangedBAT: 1.7
1
Strength
18
Agility
12
Intelligence
23
HP
516
Mana
351
Armor
4.0
Attack Min
49
Attack Max
53
Attack Speed
112
Magic Resist %
25
HP/mana and attack totals use a standard modern-patch approximation (Str×22 HP, Int×12 Mana, primary attribute × 1 to damage). Hero-specific bonuses or talents are not included.
Public picks (all ranks)
413,381
Public winrate (all ranks)
51.9%
Pro winrate
40.0%
Total picks
413,381
Overall winrate
51.9%
Best bracket
Herald (53.4%)
Worst bracket
Divine (50.1%)
Top pick brackets
Crusader
86,214 (20.9%) 52.1%
Guardian
82,588 (20.0%) 52.5%
Archon
75,509 (18.3%) 51.6%
Tip: sanity check winrate against pick volume — tiny samples are bait.
Public by Rank Bracket
Best bracket: Herald (53.4%)
Worst bracket: Divine (50.1%)
Where this hero is played (top brackets)
Crusader
86,214 (20.9%) - 52.1%
Guardian
82,588 (20.0%) - 52.5%
Archon
75,509 (18.3%) - 51.6%
Tip: best/worst uses a minimum sample (500) to avoid tiny-pick bait.
Public totals are aggregated across all brackets. High winrate with tiny picks is bait - sanity check samples.

Necrophos Meta FAQ

Pick rate, win rate, and pro trends for Necrophos on patch 7.41.

What is Necrophos's current public win rate?

Necrophos has a 51.9% public win rate across 413,381 tracked games on patch 7.41. Per-bracket breakdown appears in the table above.

In which rank bracket does Necrophos perform best?

Necrophos peaks in the Herald bracket with a 53.4% win rate. Worst performing bracket is Divine at 50.1%.

What is Necrophos's pro pick and ban rate?

In pro matches Necrophos was picked 25 time(s) and banned 36 time(s), for a combined contest rate of 61. Pick/ban split is 41% pick vs 59% ban.

How fresh is the Necrophos data on this page?

Hero stats are fetched from OpenDota and cached for about 10 minutes. The cache is patch-aware — when Valve ships a new Dota 2 patch, the data resets automatically so you're not comparing this patch's plays against the previous one.

Why do the bracket samples skew toward lower ranks?

OpenDota tracks far more games in the lower brackets (Herald through Legend) than the top brackets, so Divine samples are always smaller. A minimum sample of 500 is applied before ranking best/worst brackets, which is why some very small samples are greyed out in comparisons.