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Meepo

Meepo

Public rank brackets + pro trends. Data from OpenDota. (Cached ~10 minutes & patch-aware)

Patch: 7.41Data: OpenDotaCache: ~10 min
Hero Stats & Scaling
Source: GamerStation damage data. Toggle compare to see two levels side-by-side.
Primary: agiAttack: MeleeBAT: 1.7
1
Strength
24
Agility
17
Intelligence
18
HP
648
Mana
291
Armor
5.8
Attack Min
46
Attack Max
52
Attack Speed
117
Magic Resist %
25
HP/mana and attack totals use a standard modern-patch approximation (Str×22 HP, Int×12 Mana, primary attribute × 1 to damage). Hero-specific bonuses or talents are not included.
Public picks (all ranks)
50,441
Public winrate (all ranks)
49.8%
Pro winrate
44.4%
Total picks
50,441
Overall winrate
49.8%
Best bracket
Legend (50.2%)
Worst bracket
Crusader (49.6%)
Top pick brackets
Guardian
10,825 (21.5%) 49.8%
Crusader
10,012 (19.8%) 49.6%
Archon
8,158 (16.2%) 49.6%
Tip: sanity check winrate against pick volume — tiny samples are bait.
Public by Rank Bracket
Best bracket: Legend (50.2%)
Worst bracket: Crusader (49.6%)
Where this hero is played (top brackets)
Guardian
10,825 (21.5%) - 49.8%
Crusader
10,012 (19.8%) - 49.6%
Archon
8,158 (16.2%) - 49.6%
Tip: best/worst uses a minimum sample (500) to avoid tiny-pick bait.
Public totals are aggregated across all brackets. High winrate with tiny picks is bait - sanity check samples.

Meepo Meta FAQ

Pick rate, win rate, and pro trends for Meepo on patch 7.41.

What is Meepo's current public win rate?

Meepo has a 49.8% public win rate across 50,441 tracked games on patch 7.41. Per-bracket breakdown appears in the table above.

In which rank bracket does Meepo perform best?

Meepo peaks in the Legend bracket with a 50.2% win rate. Worst performing bracket is Crusader at 49.6%.

What is Meepo's pro pick and ban rate?

In pro matches Meepo was picked 9 time(s) and banned 34 time(s), for a combined contest rate of 43. Pick/ban split is 21% pick vs 79% ban.

How fresh is the Meepo data on this page?

Hero stats are fetched from OpenDota and cached for about 10 minutes. The cache is patch-aware — when Valve ships a new Dota 2 patch, the data resets automatically so you're not comparing this patch's plays against the previous one.

Why do the bracket samples skew toward lower ranks?

OpenDota tracks far more games in the lower brackets (Herald through Legend) than the top brackets, so Divine samples are always smaller. A minimum sample of 500 is applied before ranking best/worst brackets, which is why some very small samples are greyed out in comparisons.