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Medusa

Medusa

Public rank brackets + pro trends. Data from OpenDota. (Cached ~10 minutes & patch-aware)

Patch: 7.41Data: OpenDotaCache: ~10 min
Hero Stats & Scaling
Source: GamerStation damage data. Toggle compare to see two levels side-by-side.
Primary: agiAttack: RangedBAT: 1.7
1
Strength
0
Agility
22
Intelligence
25
HP
120
Mana
375
Armor
2.7
Attack Min
48
Attack Max
54
Attack Speed
122
Magic Resist %
25
HP/mana and attack totals use a standard modern-patch approximation (Str×22 HP, Int×12 Mana, primary attribute × 1 to damage). Hero-specific bonuses or talents are not included.
Public picks (all ranks)
123,370
Public winrate (all ranks)
50.3%
Pro winrate
58.3%
Total picks
123,370
Overall winrate
50.3%
Best bracket
Archon (50.8%)
Worst bracket
Divine (48.9%)
Top pick brackets
Crusader
26,387 (21.4%) 50.3%
Guardian
25,279 (20.5%) 50.7%
Archon
22,722 (18.4%) 50.8%
Tip: sanity check winrate against pick volume — tiny samples are bait.
Public by Rank Bracket
Best bracket: Archon (50.8%)
Worst bracket: Divine (48.9%)
Where this hero is played (top brackets)
Crusader
26,387 (21.4%) - 50.3%
Guardian
25,279 (20.5%) - 50.7%
Archon
22,722 (18.4%) - 50.8%
Tip: best/worst uses a minimum sample (500) to avoid tiny-pick bait.
Public totals are aggregated across all brackets. High winrate with tiny picks is bait - sanity check samples.

Medusa Meta FAQ

Pick rate, win rate, and pro trends for Medusa on patch 7.41.

What is Medusa's current public win rate?

Medusa has a 50.3% public win rate across 123,370 tracked games on patch 7.41. Per-bracket breakdown appears in the table above.

In which rank bracket does Medusa perform best?

Medusa peaks in the Archon bracket with a 50.8% win rate. Worst performing bracket is Divine at 48.9%.

What is Medusa's pro pick and ban rate?

In pro matches Medusa was picked 12 time(s) and banned 45 time(s), for a combined contest rate of 57. Pick/ban split is 21% pick vs 79% ban.

How fresh is the Medusa data on this page?

Hero stats are fetched from OpenDota and cached for about 10 minutes. The cache is patch-aware — when Valve ships a new Dota 2 patch, the data resets automatically so you're not comparing this patch's plays against the previous one.

Why do the bracket samples skew toward lower ranks?

OpenDota tracks far more games in the lower brackets (Herald through Legend) than the top brackets, so Divine samples are always smaller. A minimum sample of 500 is applied before ranking best/worst brackets, which is why some very small samples are greyed out in comparisons.