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Magnus

Magnus

Public rank brackets + pro trends. Data from OpenDota. (Cached ~10 minutes & patch-aware)

Patch: 7.41Data: OpenDotaCache: ~10 min
Hero Stats & Scaling
Source: GamerStation damage data. Toggle compare to see two levels side-by-side.
Primary: allAttack: MeleeBAT: 1.8
1
Strength
23
Agility
14
Intelligence
20
HP
626
Mana
315
Armor
3.3
Attack Min
71
Attack Max
79
Attack Speed
114
Magic Resist %
25
HP/mana and attack totals use a standard modern-patch approximation (Str×22 HP, Int×12 Mana, primary attribute × 1 to damage). Hero-specific bonuses or talents are not included.
Public picks (all ranks)
279,126
Public winrate (all ranks)
48.5%
Pro winrate
59.4%
Total picks
279,126
Overall winrate
48.5%
Best bracket
Divine (49.3%)
Worst bracket
Herald (47.6%)
Top pick brackets
Archon
58,103 (20.8%) 48.7%
Crusader
54,607 (19.6%) 48.0%
Legend
48,453 (17.4%) 49.0%
Tip: sanity check winrate against pick volume — tiny samples are bait.
Public by Rank Bracket
Best bracket: Divine (49.3%)
Worst bracket: Herald (47.6%)
Where this hero is played (top brackets)
Archon
58,103 (20.8%) - 48.7%
Crusader
54,607 (19.6%) - 48.0%
Legend
48,453 (17.4%) - 49.0%
Tip: best/worst uses a minimum sample (500) to avoid tiny-pick bait.
Public totals are aggregated across all brackets. High winrate with tiny picks is bait - sanity check samples.

Magnus Meta FAQ

Pick rate, win rate, and pro trends for Magnus on patch 7.41.

What is Magnus's current public win rate?

Magnus has a 48.5% public win rate across 279,126 tracked games on patch 7.41. Per-bracket breakdown appears in the table above.

In which rank bracket does Magnus perform best?

Magnus peaks in the Divine bracket with a 49.3% win rate. Worst performing bracket is Herald at 47.6%.

What is Magnus's pro pick and ban rate?

In pro matches Magnus was picked 32 time(s) and banned 44 time(s), for a combined contest rate of 76. Pick/ban split is 42% pick vs 58% ban.

How fresh is the Magnus data on this page?

Hero stats are fetched from OpenDota and cached for about 10 minutes. The cache is patch-aware — when Valve ships a new Dota 2 patch, the data resets automatically so you're not comparing this patch's plays against the previous one.

Why do the bracket samples skew toward lower ranks?

OpenDota tracks far more games in the lower brackets (Herald through Legend) than the top brackets, so Divine samples are always smaller. A minimum sample of 500 is applied before ranking best/worst brackets, which is why some very small samples are greyed out in comparisons.