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Luna

Luna

Public rank brackets + pro trends. Data from OpenDota. (Cached ~10 minutes & patch-aware)

Patch: 7.41Data: OpenDotaCache: ~10 min
Hero Stats & Scaling
Source: GamerStation damage data. Toggle compare to see two levels side-by-side.
Primary: agiAttack: RangedBAT: 1.7
1
Strength
21
Agility
24
Intelligence
23
HP
582
Mana
351
Armor
6.0
Attack Min
50
Attack Max
56
Attack Speed
124
Magic Resist %
25
HP/mana and attack totals use a standard modern-patch approximation (Str×22 HP, Int×12 Mana, primary attribute × 1 to damage). Hero-specific bonuses or talents are not included.
Public picks (all ranks)
202,440
Public winrate (all ranks)
49.9%
Pro winrate
54.1%
Total picks
202,440
Overall winrate
49.9%
Best bracket
Archon (50.3%)
Worst bracket
Ancient (49.3%)
Top pick brackets
Crusader
38,548 (19.0%) 49.8%
Guardian
36,158 (17.9%) 49.9%
Archon
35,869 (17.7%) 50.3%
Tip: sanity check winrate against pick volume — tiny samples are bait.
Public by Rank Bracket
Best bracket: Archon (50.3%)
Worst bracket: Ancient (49.3%)
Where this hero is played (top brackets)
Crusader
38,548 (19.0%) - 49.8%
Guardian
36,158 (17.9%) - 49.9%
Archon
35,869 (17.7%) - 50.3%
Tip: best/worst uses a minimum sample (500) to avoid tiny-pick bait.
Public totals are aggregated across all brackets. High winrate with tiny picks is bait - sanity check samples.

Luna Meta FAQ

Pick rate, win rate, and pro trends for Luna on patch 7.41.

What is Luna's current public win rate?

Luna has a 49.9% public win rate across 202,440 tracked games on patch 7.41. Per-bracket breakdown appears in the table above.

In which rank bracket does Luna perform best?

Luna peaks in the Archon bracket with a 50.3% win rate. Worst performing bracket is Ancient at 49.3%.

What is Luna's pro pick and ban rate?

In pro matches Luna was picked 98 time(s) and banned 32 time(s), for a combined contest rate of 130. Pick/ban split is 75% pick vs 25% ban.

How fresh is the Luna data on this page?

Hero stats are fetched from OpenDota and cached for about 10 minutes. The cache is patch-aware — when Valve ships a new Dota 2 patch, the data resets automatically so you're not comparing this patch's plays against the previous one.

Why do the bracket samples skew toward lower ranks?

OpenDota tracks far more games in the lower brackets (Herald through Legend) than the top brackets, so Divine samples are always smaller. A minimum sample of 500 is applied before ranking best/worst brackets, which is why some very small samples are greyed out in comparisons.