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Lone Druid

Lone Druid

Public rank brackets + pro trends. Data from OpenDota. (Cached ~10 minutes & patch-aware)

Patch: 7.41Data: OpenDotaCache: ~10 min
Hero Stats & Scaling
Source: GamerStation damage data. Toggle compare to see two levels side-by-side.
Primary: agiAttack: RangedBAT: 1.6
1
Strength
20
Agility
22
Intelligence
13
HP
560
Mana
231
Armor
3.7
Attack Min
44
Attack Max
48
Attack Speed
122
Magic Resist %
25
HP/mana and attack totals use a standard modern-patch approximation (Str×22 HP, Int×12 Mana, primary attribute × 1 to damage). Hero-specific bonuses or talents are not included.
Public picks (all ranks)
237,676
Public winrate (all ranks)
52.7%
Pro winrate
51.2%
Total picks
237,676
Overall winrate
52.7%
Best bracket
Herald (53.2%)
Worst bracket
Ancient (52.4%)
Top pick brackets
Crusader
46,540 (19.6%) 52.7%
Archon
42,949 (18.1%) 52.6%
Guardian
39,983 (16.8%) 53.1%
Tip: sanity check winrate against pick volume — tiny samples are bait.
Public by Rank Bracket
Best bracket: Herald (53.2%)
Worst bracket: Ancient (52.4%)
Where this hero is played (top brackets)
Crusader
46,540 (19.6%) - 52.7%
Archon
42,949 (18.1%) - 52.6%
Guardian
39,983 (16.8%) - 53.1%
Tip: best/worst uses a minimum sample (500) to avoid tiny-pick bait.
Public totals are aggregated across all brackets. High winrate with tiny picks is bait - sanity check samples.

Lone Druid Meta FAQ

Pick rate, win rate, and pro trends for Lone Druid on patch 7.41.

What is Lone Druid's current public win rate?

Lone Druid has a 52.7% public win rate across 237,676 tracked games on patch 7.41. Per-bracket breakdown appears in the table above.

In which rank bracket does Lone Druid perform best?

Lone Druid peaks in the Herald bracket with a 53.2% win rate. Worst performing bracket is Ancient at 52.4%.

What is Lone Druid's pro pick and ban rate?

In pro matches Lone Druid was picked 41 time(s) and banned 187 time(s), for a combined contest rate of 228. Pick/ban split is 18% pick vs 82% ban.

How fresh is the Lone Druid data on this page?

Hero stats are fetched from OpenDota and cached for about 10 minutes. The cache is patch-aware — when Valve ships a new Dota 2 patch, the data resets automatically so you're not comparing this patch's plays against the previous one.

Why do the bracket samples skew toward lower ranks?

OpenDota tracks far more games in the lower brackets (Herald through Legend) than the top brackets, so Divine samples are always smaller. A minimum sample of 500 is applied before ranking best/worst brackets, which is why some very small samples are greyed out in comparisons.