GamerStationGamerStationTM
Kunkka

Kunkka

Public rank brackets + pro trends. Data from OpenDota. (Cached ~10 minutes & patch-aware)

Patch: 7.41Data: OpenDotaCache: ~10 min
Hero Stats & Scaling
Source: GamerStation damage data. Toggle compare to see two levels side-by-side.
Primary: strAttack: MeleeBAT: 1.7
1
Strength
24
Agility
14
Intelligence
18
HP
648
Mana
291
Armor
4.3
Attack Min
54
Attack Max
60
Attack Speed
114
Magic Resist %
25
HP/mana and attack totals use a standard modern-patch approximation (Str×22 HP, Int×12 Mana, primary attribute × 1 to damage). Hero-specific bonuses or talents are not included.
Public picks (all ranks)
142,413
Public winrate (all ranks)
49.0%
Pro winrate
47.2%
Total picks
142,413
Overall winrate
49.0%
Best bracket
Ancient (49.8%)
Worst bracket
Guardian (48.3%)
Top pick brackets
Crusader
28,411 (19.9%) 48.7%
Archon
26,189 (18.4%) 49.1%
Guardian
25,744 (18.1%) 48.3%
Tip: sanity check winrate against pick volume — tiny samples are bait.
Public by Rank Bracket
Best bracket: Ancient (49.8%)
Worst bracket: Guardian (48.3%)
Where this hero is played (top brackets)
Crusader
28,411 (19.9%) - 48.7%
Archon
26,189 (18.4%) - 49.1%
Guardian
25,744 (18.1%) - 48.3%
Tip: best/worst uses a minimum sample (500) to avoid tiny-pick bait.
Public totals are aggregated across all brackets. High winrate with tiny picks is bait - sanity check samples.

Kunkka Meta FAQ

Pick rate, win rate, and pro trends for Kunkka on patch 7.41.

What is Kunkka's current public win rate?

Kunkka has a 49.0% public win rate across 142,413 tracked games on patch 7.41. Per-bracket breakdown appears in the table above.

In which rank bracket does Kunkka perform best?

Kunkka peaks in the Ancient bracket with a 49.8% win rate. Worst performing bracket is Guardian at 48.3%.

What is Kunkka's pro pick and ban rate?

In pro matches Kunkka was picked 36 time(s) and banned 14 time(s), for a combined contest rate of 50. Pick/ban split is 72% pick vs 28% ban.

How fresh is the Kunkka data on this page?

Hero stats are fetched from OpenDota and cached for about 10 minutes. The cache is patch-aware — when Valve ships a new Dota 2 patch, the data resets automatically so you're not comparing this patch's plays against the previous one.

Why do the bracket samples skew toward lower ranks?

OpenDota tracks far more games in the lower brackets (Herald through Legend) than the top brackets, so Divine samples are always smaller. A minimum sample of 500 is applied before ranking best/worst brackets, which is why some very small samples are greyed out in comparisons.