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Invoker

Invoker

Public rank brackets + pro trends. Data from OpenDota. (Cached ~10 minutes & patch-aware)

Patch: 7.41Data: OpenDotaCache: ~10 min
Hero Stats & Scaling
Source: GamerStation damage data. Toggle compare to see two levels side-by-side.
Primary: intAttack: RangedBAT: 1.7
1
Strength
19
Agility
14
Intelligence
20
HP
538
Mana
315
Armor
1.3
Attack Min
39
Attack Max
45
Attack Speed
114
Magic Resist %
25
HP/mana and attack totals use a standard modern-patch approximation (Str×22 HP, Int×12 Mana, primary attribute × 1 to damage). Hero-specific bonuses or talents are not included.
Public picks (all ranks)
578,966
Public winrate (all ranks)
51.8%
Pro winrate
52.9%
Total picks
578,966
Overall winrate
51.8%
Best bracket
Divine (53.4%)
Worst bracket
Herald (50.7%)
Top pick brackets
Crusader
117,605 (20.3%) 51.8%
Archon
109,927 (19.0%) 51.7%
Guardian
100,060 (17.3%) 50.9%
Tip: sanity check winrate against pick volume — tiny samples are bait.
Public by Rank Bracket
Best bracket: Divine (53.4%)
Worst bracket: Herald (50.7%)
Where this hero is played (top brackets)
Crusader
117,605 (20.3%) - 51.8%
Archon
109,927 (19.0%) - 51.7%
Guardian
100,060 (17.3%) - 50.9%
Tip: best/worst uses a minimum sample (500) to avoid tiny-pick bait.
Public totals are aggregated across all brackets. High winrate with tiny picks is bait - sanity check samples.

Invoker Meta FAQ

Pick rate, win rate, and pro trends for Invoker on patch 7.41.

What is Invoker's current public win rate?

Invoker has a 51.8% public win rate across 578,966 tracked games on patch 7.41. Per-bracket breakdown appears in the table above.

In which rank bracket does Invoker perform best?

Invoker peaks in the Divine bracket with a 53.4% win rate. Worst performing bracket is Herald at 50.7%.

What is Invoker's pro pick and ban rate?

In pro matches Invoker was picked 68 time(s) and banned 70 time(s), for a combined contest rate of 138. Pick/ban split is 49% pick vs 51% ban.

How fresh is the Invoker data on this page?

Hero stats are fetched from OpenDota and cached for about 10 minutes. The cache is patch-aware — when Valve ships a new Dota 2 patch, the data resets automatically so you're not comparing this patch's plays against the previous one.

Why do the bracket samples skew toward lower ranks?

OpenDota tracks far more games in the lower brackets (Herald through Legend) than the top brackets, so Divine samples are always smaller. A minimum sample of 500 is applied before ranking best/worst brackets, which is why some very small samples are greyed out in comparisons.