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Grimstroke

Grimstroke

Public rank brackets + pro trends. Data from OpenDota. (Cached ~10 minutes & patch-aware)

Patch: 7.41Data: OpenDotaCache: ~10 min
Hero Stats & Scaling
Source: GamerStation damage data. Toggle compare to see two levels side-by-side.
Primary: intAttack: RangedBAT: 1.7
1
Strength
21
Agility
18
Intelligence
25
HP
582
Mana
375
Armor
3.0
Attack Min
47
Attack Max
51
Attack Speed
118
Magic Resist %
25
HP/mana and attack totals use a standard modern-patch approximation (Str×22 HP, Int×12 Mana, primary attribute × 1 to damage). Hero-specific bonuses or talents are not included.
Public picks (all ranks)
160,304
Public winrate (all ranks)
51.9%
Pro winrate
47.1%
Total picks
160,304
Overall winrate
51.9%
Best bracket
Ancient (52.2%)
Worst bracket
Herald (50.7%)
Top pick brackets
Crusader
31,214 (19.5%) 51.9%
Archon
30,280 (18.9%) 52.0%
Guardian
25,432 (15.9%) 52.1%
Tip: sanity check winrate against pick volume — tiny samples are bait.
Public by Rank Bracket
Best bracket: Ancient (52.2%)
Worst bracket: Herald (50.7%)
Where this hero is played (top brackets)
Crusader
31,214 (19.5%) - 51.9%
Archon
30,280 (18.9%) - 52.0%
Guardian
25,432 (15.9%) - 52.1%
Tip: best/worst uses a minimum sample (500) to avoid tiny-pick bait.
Public totals are aggregated across all brackets. High winrate with tiny picks is bait - sanity check samples.

Grimstroke Meta FAQ

Pick rate, win rate, and pro trends for Grimstroke on patch 7.41.

What is Grimstroke's current public win rate?

Grimstroke has a 51.9% public win rate across 160,304 tracked games on patch 7.41. Per-bracket breakdown appears in the table above.

In which rank bracket does Grimstroke perform best?

Grimstroke peaks in the Ancient bracket with a 52.2% win rate. Worst performing bracket is Herald at 50.7%.

What is Grimstroke's pro pick and ban rate?

In pro matches Grimstroke was picked 51 time(s) and banned 32 time(s), for a combined contest rate of 83. Pick/ban split is 61% pick vs 39% ban.

How fresh is the Grimstroke data on this page?

Hero stats are fetched from OpenDota and cached for about 10 minutes. The cache is patch-aware — when Valve ships a new Dota 2 patch, the data resets automatically so you're not comparing this patch's plays against the previous one.

Why do the bracket samples skew toward lower ranks?

OpenDota tracks far more games in the lower brackets (Herald through Legend) than the top brackets, so Divine samples are always smaller. A minimum sample of 500 is applied before ranking best/worst brackets, which is why some very small samples are greyed out in comparisons.