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Faceless Void

Faceless Void

Public rank brackets + pro trends. Data from OpenDota. (Cached ~10 minutes & patch-aware)

Patch: 7.41Data: OpenDotaCache: ~10 min
Hero Stats & Scaling
Source: GamerStation damage data. Toggle compare to see two levels side-by-side.
Primary: agiAttack: MeleeBAT: 1.7
1
Strength
20
Agility
24
Intelligence
15
HP
560
Mana
255
Armor
4.0
Attack Min
58
Attack Max
64
Attack Speed
124
Magic Resist %
25
HP/mana and attack totals use a standard modern-patch approximation (Str×22 HP, Int×12 Mana, primary attribute × 1 to damage). Hero-specific bonuses or talents are not included.
Public picks (all ranks)
344,818
Public winrate (all ranks)
50.5%
Pro winrate
34.5%
Total picks
344,818
Overall winrate
50.5%
Best bracket
Divine (51.8%)
Worst bracket
Herald (49.5%)
Top pick brackets
Crusader
68,464 (19.9%) 50.1%
Archon
64,003 (18.6%) 50.9%
Guardian
62,077 (18.0%) 49.5%
Tip: sanity check winrate against pick volume — tiny samples are bait.
Public by Rank Bracket
Best bracket: Divine (51.8%)
Worst bracket: Herald (49.5%)
Where this hero is played (top brackets)
Crusader
68,464 (19.9%) - 50.1%
Archon
64,003 (18.6%) - 50.9%
Guardian
62,077 (18.0%) - 49.5%
Tip: best/worst uses a minimum sample (500) to avoid tiny-pick bait.
Public totals are aggregated across all brackets. High winrate with tiny picks is bait - sanity check samples.

Faceless Void Meta FAQ

Pick rate, win rate, and pro trends for Faceless Void on patch 7.41.

What is Faceless Void's current public win rate?

Faceless Void has a 50.5% public win rate across 344,818 tracked games on patch 7.41. Per-bracket breakdown appears in the table above.

In which rank bracket does Faceless Void perform best?

Faceless Void peaks in the Divine bracket with a 51.8% win rate. Worst performing bracket is Herald at 49.5%.

What is Faceless Void's pro pick and ban rate?

In pro matches Faceless Void was picked 29 time(s) and banned 47 time(s), for a combined contest rate of 76. Pick/ban split is 38% pick vs 62% ban.

How fresh is the Faceless Void data on this page?

Hero stats are fetched from OpenDota and cached for about 10 minutes. The cache is patch-aware — when Valve ships a new Dota 2 patch, the data resets automatically so you're not comparing this patch's plays against the previous one.

Why do the bracket samples skew toward lower ranks?

OpenDota tracks far more games in the lower brackets (Herald through Legend) than the top brackets, so Divine samples are always smaller. A minimum sample of 500 is applied before ranking best/worst brackets, which is why some very small samples are greyed out in comparisons.