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Enigma

Enigma

Public rank brackets + pro trends. Data from OpenDota. (Cached ~10 minutes & patch-aware)

Patch: 7.41Data: OpenDotaCache: ~10 min
Hero Stats & Scaling
Source: GamerStation damage data. Toggle compare to see two levels side-by-side.
Primary: allAttack: RangedBAT: 1.7
1
Strength
21
Agility
14
Intelligence
19
HP
582
Mana
303
Armor
3.3
Attack Min
57
Attack Max
63
Attack Speed
114
Magic Resist %
25
HP/mana and attack totals use a standard modern-patch approximation (Str×22 HP, Int×12 Mana, primary attribute × 1 to damage). Hero-specific bonuses or talents are not included.
Public picks (all ranks)
92,147
Public winrate (all ranks)
49.8%
Pro winrate
66.7%
Total picks
92,147
Overall winrate
49.8%
Best bracket
Divine (53.0%)
Worst bracket
Herald (48.4%)
Top pick brackets
Guardian
20,052 (21.8%) 48.8%
Crusader
19,754 (21.4%) 49.3%
Archon
15,796 (17.1%) 50.0%
Tip: sanity check winrate against pick volume — tiny samples are bait.
Public by Rank Bracket
Best bracket: Divine (53.0%)
Worst bracket: Herald (48.4%)
Where this hero is played (top brackets)
Guardian
20,052 (21.8%) - 48.8%
Crusader
19,754 (21.4%) - 49.3%
Archon
15,796 (17.1%) - 50.0%
Tip: best/worst uses a minimum sample (500) to avoid tiny-pick bait.
Public totals are aggregated across all brackets. High winrate with tiny picks is bait - sanity check samples.

Enigma Meta FAQ

Pick rate, win rate, and pro trends for Enigma on patch 7.41.

What is Enigma's current public win rate?

Enigma has a 49.8% public win rate across 92,147 tracked games on patch 7.41. Per-bracket breakdown appears in the table above.

In which rank bracket does Enigma perform best?

Enigma peaks in the Divine bracket with a 53.0% win rate. Worst performing bracket is Herald at 48.4%.

What is Enigma's pro pick and ban rate?

In pro matches Enigma was picked 6 time(s) and banned 39 time(s), for a combined contest rate of 45. Pick/ban split is 13% pick vs 87% ban.

How fresh is the Enigma data on this page?

Hero stats are fetched from OpenDota and cached for about 10 minutes. The cache is patch-aware — when Valve ships a new Dota 2 patch, the data resets automatically so you're not comparing this patch's plays against the previous one.

Why do the bracket samples skew toward lower ranks?

OpenDota tracks far more games in the lower brackets (Herald through Legend) than the top brackets, so Divine samples are always smaller. A minimum sample of 500 is applied before ranking best/worst brackets, which is why some very small samples are greyed out in comparisons.