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Earthshaker

Earthshaker

Public rank brackets + pro trends. Data from OpenDota. (Cached ~10 minutes & patch-aware)

Patch: 7.41Data: OpenDotaCache: ~10 min
Hero Stats & Scaling
Source: GamerStation damage data. Toggle compare to see two levels side-by-side.
Primary: strAttack: MeleeBAT: 1.7
1
Strength
22
Agility
12
Intelligence
18
HP
604
Mana
291
Armor
4.0
Attack Min
49
Attack Max
59
Attack Speed
112
Magic Resist %
25
HP/mana and attack totals use a standard modern-patch approximation (Str×22 HP, Int×12 Mana, primary attribute × 1 to damage). Hero-specific bonuses or talents are not included.
Public picks (all ranks)
345,039
Public winrate (all ranks)
50.0%
Pro winrate
25.0%
Total picks
345,039
Overall winrate
50.0%
Best bracket
Divine (50.5%)
Worst bracket
Herald (49.5%)
Top pick brackets
Crusader
70,550 (20.4%) 49.8%
Guardian
66,468 (19.3%) 49.7%
Archon
63,210 (18.3%) 50.1%
Tip: sanity check winrate against pick volume — tiny samples are bait.
Public by Rank Bracket
Best bracket: Divine (50.5%)
Worst bracket: Herald (49.5%)
Where this hero is played (top brackets)
Crusader
70,550 (20.4%) - 49.8%
Guardian
66,468 (19.3%) - 49.7%
Archon
63,210 (18.3%) - 50.1%
Tip: best/worst uses a minimum sample (500) to avoid tiny-pick bait.
Public totals are aggregated across all brackets. High winrate with tiny picks is bait - sanity check samples.

Earthshaker Meta FAQ

Pick rate, win rate, and pro trends for Earthshaker on patch 7.41.

What is Earthshaker's current public win rate?

Earthshaker has a 50.0% public win rate across 345,039 tracked games on patch 7.41. Per-bracket breakdown appears in the table above.

In which rank bracket does Earthshaker perform best?

Earthshaker peaks in the Divine bracket with a 50.5% win rate. Worst performing bracket is Herald at 49.5%.

What is Earthshaker's pro pick and ban rate?

In pro matches Earthshaker was picked 12 time(s) and banned 11 time(s), for a combined contest rate of 23. Pick/ban split is 52% pick vs 48% ban.

How fresh is the Earthshaker data on this page?

Hero stats are fetched from OpenDota and cached for about 10 minutes. The cache is patch-aware — when Valve ships a new Dota 2 patch, the data resets automatically so you're not comparing this patch's plays against the previous one.

Why do the bracket samples skew toward lower ranks?

OpenDota tracks far more games in the lower brackets (Herald through Legend) than the top brackets, so Divine samples are always smaller. A minimum sample of 500 is applied before ranking best/worst brackets, which is why some very small samples are greyed out in comparisons.