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Earth Spirit

Earth Spirit

Public rank brackets + pro trends. Data from OpenDota. (Cached ~10 minutes & patch-aware)

Patch: 7.41Data: OpenDotaCache: ~10 min
Hero Stats & Scaling
Source: GamerStation damage data. Toggle compare to see two levels side-by-side.
Primary: strAttack: MeleeBAT: 1.7
1
Strength
22
Agility
17
Intelligence
18
HP
604
Mana
291
Armor
2.8
Attack Min
47
Attack Max
51
Attack Speed
117
Magic Resist %
25
HP/mana and attack totals use a standard modern-patch approximation (Str×22 HP, Int×12 Mana, primary attribute × 1 to damage). Hero-specific bonuses or talents are not included.
Public picks (all ranks)
81,874
Public winrate (all ranks)
50.1%
Pro winrate
47.6%
Total picks
81,874
Overall winrate
50.1%
Best bracket
Divine (52.3%)
Worst bracket
Herald (47.0%)
Top pick brackets
Archon
15,330 (18.7%) 50.2%
Crusader
14,425 (17.6%) 48.6%
Legend
13,628 (16.6%) 51.3%
Tip: sanity check winrate against pick volume — tiny samples are bait.
Public by Rank Bracket
Best bracket: Divine (52.3%)
Worst bracket: Herald (47.0%)
Where this hero is played (top brackets)
Archon
15,330 (18.7%) - 50.2%
Crusader
14,425 (17.6%) - 48.6%
Legend
13,628 (16.6%) - 51.3%
Tip: best/worst uses a minimum sample (500) to avoid tiny-pick bait.
Public totals are aggregated across all brackets. High winrate with tiny picks is bait - sanity check samples.

Earth Spirit Meta FAQ

Pick rate, win rate, and pro trends for Earth Spirit on patch 7.41.

What is Earth Spirit's current public win rate?

Earth Spirit has a 50.1% public win rate across 81,874 tracked games on patch 7.41. Per-bracket breakdown appears in the table above.

In which rank bracket does Earth Spirit perform best?

Earth Spirit peaks in the Divine bracket with a 52.3% win rate. Worst performing bracket is Herald at 47.0%.

What is Earth Spirit's pro pick and ban rate?

In pro matches Earth Spirit was picked 21 time(s) and banned 7 time(s), for a combined contest rate of 28. Pick/ban split is 75% pick vs 25% ban.

How fresh is the Earth Spirit data on this page?

Hero stats are fetched from OpenDota and cached for about 10 minutes. The cache is patch-aware — when Valve ships a new Dota 2 patch, the data resets automatically so you're not comparing this patch's plays against the previous one.

Why do the bracket samples skew toward lower ranks?

OpenDota tracks far more games in the lower brackets (Herald through Legend) than the top brackets, so Divine samples are always smaller. A minimum sample of 500 is applied before ranking best/worst brackets, which is why some very small samples are greyed out in comparisons.