GamerStationGamerStationTM
Doom

Doom

Public rank brackets + pro trends. Data from OpenDota. (Cached ~10 minutes & patch-aware)

Patch: 7.41Data: OpenDotaCache: ~10 min
Hero Stats & Scaling
Source: GamerStation damage data. Toggle compare to see two levels side-by-side.
Primary: strAttack: MeleeBAT: 1.9
1
Strength
24
Agility
15
Intelligence
15
HP
648
Mana
255
Armor
4.5
Attack Min
56
Attack Max
66
Attack Speed
115
Magic Resist %
25
HP/mana and attack totals use a standard modern-patch approximation (Str×22 HP, Int×12 Mana, primary attribute × 1 to damage). Hero-specific bonuses or talents are not included.
Public picks (all ranks)
170,322
Public winrate (all ranks)
46.7%
Pro winrate
50.0%
Total picks
170,322
Overall winrate
46.7%
Best bracket
Divine (48.7%)
Worst bracket
Herald (45.0%)
Top pick brackets
Crusader
31,617 (18.6%) 45.8%
Archon
31,610 (18.6%) 46.5%
Legend
27,006 (15.9%) 47.5%
Tip: sanity check winrate against pick volume — tiny samples are bait.
Public by Rank Bracket
Best bracket: Divine (48.7%)
Worst bracket: Herald (45.0%)
Where this hero is played (top brackets)
Crusader
31,617 (18.6%) - 45.8%
Archon
31,610 (18.6%) - 46.5%
Legend
27,006 (15.9%) - 47.5%
Tip: best/worst uses a minimum sample (500) to avoid tiny-pick bait.
Public totals are aggregated across all brackets. High winrate with tiny picks is bait - sanity check samples.

Doom Meta FAQ

Pick rate, win rate, and pro trends for Doom on patch 7.41.

What is Doom's current public win rate?

Doom has a 46.7% public win rate across 170,322 tracked games on patch 7.41. Per-bracket breakdown appears in the table above.

In which rank bracket does Doom perform best?

Doom peaks in the Divine bracket with a 48.7% win rate. Worst performing bracket is Herald at 45.0%.

What is Doom's pro pick and ban rate?

In pro matches Doom was picked 82 time(s) and banned 130 time(s), for a combined contest rate of 212. Pick/ban split is 39% pick vs 61% ban.

How fresh is the Doom data on this page?

Hero stats are fetched from OpenDota and cached for about 10 minutes. The cache is patch-aware — when Valve ships a new Dota 2 patch, the data resets automatically so you're not comparing this patch's plays against the previous one.

Why do the bracket samples skew toward lower ranks?

OpenDota tracks far more games in the lower brackets (Herald through Legend) than the top brackets, so Divine samples are always smaller. A minimum sample of 500 is applied before ranking best/worst brackets, which is why some very small samples are greyed out in comparisons.