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Death Prophet

Death Prophet

Public rank brackets + pro trends. Data from OpenDota. (Cached ~10 minutes & patch-aware)

Patch: 7.41Data: OpenDotaCache: ~10 min
Hero Stats & Scaling
Source: GamerStation damage data. Toggle compare to see two levels side-by-side.
Primary: allAttack: RangedBAT: 1.7
1
Strength
21
Agility
17
Intelligence
24
HP
582
Mana
363
Armor
3.8
Attack Min
65
Attack Max
75
Attack Speed
117
Magic Resist %
25
HP/mana and attack totals use a standard modern-patch approximation (Str×22 HP, Int×12 Mana, primary attribute × 1 to damage). Hero-specific bonuses or talents are not included.
Public picks (all ranks)
129,845
Public winrate (all ranks)
47.4%
Pro winrate
41.4%
Total picks
129,845
Overall winrate
47.4%
Best bracket
Ancient (48.9%)
Worst bracket
Archon (46.8%)
Top pick brackets
Guardian
25,022 (19.3%) 47.6%
Crusader
24,525 (18.9%) 47.1%
Archon
21,223 (16.3%) 46.8%
Tip: sanity check winrate against pick volume — tiny samples are bait.
Public by Rank Bracket
Best bracket: Ancient (48.9%)
Worst bracket: Archon (46.8%)
Where this hero is played (top brackets)
Guardian
25,022 (19.3%) - 47.6%
Crusader
24,525 (18.9%) - 47.1%
Archon
21,223 (16.3%) - 46.8%
Tip: best/worst uses a minimum sample (500) to avoid tiny-pick bait.
Public totals are aggregated across all brackets. High winrate with tiny picks is bait - sanity check samples.

Death Prophet Meta FAQ

Pick rate, win rate, and pro trends for Death Prophet on patch 7.41.

What is Death Prophet's current public win rate?

Death Prophet has a 47.4% public win rate across 129,845 tracked games on patch 7.41. Per-bracket breakdown appears in the table above.

In which rank bracket does Death Prophet perform best?

Death Prophet peaks in the Ancient bracket with a 48.9% win rate. Worst performing bracket is Archon at 46.8%.

What is Death Prophet's pro pick and ban rate?

In pro matches Death Prophet was picked 29 time(s) and banned 53 time(s), for a combined contest rate of 82. Pick/ban split is 35% pick vs 65% ban.

How fresh is the Death Prophet data on this page?

Hero stats are fetched from OpenDota and cached for about 10 minutes. The cache is patch-aware — when Valve ships a new Dota 2 patch, the data resets automatically so you're not comparing this patch's plays against the previous one.

Why do the bracket samples skew toward lower ranks?

OpenDota tracks far more games in the lower brackets (Herald through Legend) than the top brackets, so Divine samples are always smaller. A minimum sample of 500 is applied before ranking best/worst brackets, which is why some very small samples are greyed out in comparisons.