GamerStationGamerStationTM
Chen

Chen

Public rank brackets + pro trends. Data from OpenDota. (Cached ~10 minutes & patch-aware)

Patch: 7.41Data: OpenDotaCache: ~10 min
Hero Stats & Scaling
Source: GamerStation damage data. Toggle compare to see two levels side-by-side.
Primary: intAttack: RangedBAT: 1.7
1
Strength
23
Agility
15
Intelligence
19
HP
626
Mana
303
Armor
1.5
Attack Min
48
Attack Max
58
Attack Speed
115
Magic Resist %
25
HP/mana and attack totals use a standard modern-patch approximation (Str×22 HP, Int×12 Mana, primary attribute × 1 to damage). Hero-specific bonuses or talents are not included.
Public picks (all ranks)
15,736
Public winrate (all ranks)
45.7%
Pro winrate
78.6%
Total picks
15,736
Overall winrate
45.7%
Best bracket
Divine (50.1%)
Worst bracket
Archon (43.0%)
Top pick brackets
Crusader
3,236 (20.6%) 44.8%
Guardian
3,163 (20.1%) 45.1%
Archon
2,532 (16.1%) 43.0%
Tip: sanity check winrate against pick volume — tiny samples are bait.
Public by Rank Bracket
Best bracket: Divine (50.1%)
Worst bracket: Archon (43.0%)
Where this hero is played (top brackets)
Crusader
3,236 (20.6%) - 44.8%
Guardian
3,163 (20.1%) - 45.1%
Archon
2,532 (16.1%) - 43.0%
Tip: best/worst uses a minimum sample (500) to avoid tiny-pick bait.
Public totals are aggregated across all brackets. High winrate with tiny picks is bait - sanity check samples.

Chen Meta FAQ

Pick rate, win rate, and pro trends for Chen on patch 7.41.

What is Chen's current public win rate?

Chen has a 45.7% public win rate across 15,736 tracked games on patch 7.41. Per-bracket breakdown appears in the table above.

In which rank bracket does Chen perform best?

Chen peaks in the Divine bracket with a 50.1% win rate. Worst performing bracket is Archon at 43.0%.

What is Chen's pro pick and ban rate?

In pro matches Chen was picked 14 time(s) and banned 20 time(s), for a combined contest rate of 34. Pick/ban split is 41% pick vs 59% ban.

How fresh is the Chen data on this page?

Hero stats are fetched from OpenDota and cached for about 10 minutes. The cache is patch-aware — when Valve ships a new Dota 2 patch, the data resets automatically so you're not comparing this patch's plays against the previous one.

Why do the bracket samples skew toward lower ranks?

OpenDota tracks far more games in the lower brackets (Herald through Legend) than the top brackets, so Divine samples are always smaller. A minimum sample of 500 is applied before ranking best/worst brackets, which is why some very small samples are greyed out in comparisons.