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Bristleback

Bristleback

Public rank brackets + pro trends. Data from OpenDota. (Cached ~10 minutes & patch-aware)

Patch: 7.41Data: OpenDotaCache: ~10 min
Hero Stats & Scaling
Source: GamerStation damage data. Toggle compare to see two levels side-by-side.
Primary: strAttack: MeleeBAT: 1.8
1
Strength
22
Agility
17
Intelligence
14
HP
604
Mana
243
Armor
3.8
Attack Min
53
Attack Max
59
Attack Speed
117
Magic Resist %
25
HP/mana and attack totals use a standard modern-patch approximation (Str×22 HP, Int×12 Mana, primary attribute × 1 to damage). Hero-specific bonuses or talents are not included.
Public picks (all ranks)
319,602
Public winrate (all ranks)
50.8%
Pro winrate
39.4%
Total picks
319,602
Overall winrate
50.8%
Best bracket
Herald (54.9%)
Worst bracket
Divine (47.2%)
Top pick brackets
Guardian
71,620 (22.4%) 52.4%
Crusader
64,615 (20.2%) 50.7%
Archon
51,554 (16.1%) 49.6%
Tip: sanity check winrate against pick volume — tiny samples are bait.
Public by Rank Bracket
Best bracket: Herald (54.9%)
Worst bracket: Divine (47.2%)
Where this hero is played (top brackets)
Guardian
71,620 (22.4%) - 52.4%
Crusader
64,615 (20.2%) - 50.7%
Archon
51,554 (16.1%) - 49.6%
Tip: best/worst uses a minimum sample (500) to avoid tiny-pick bait.
Public totals are aggregated across all brackets. High winrate with tiny picks is bait - sanity check samples.

Bristleback Meta FAQ

Pick rate, win rate, and pro trends for Bristleback on patch 7.41.

What is Bristleback's current public win rate?

Bristleback has a 50.8% public win rate across 319,602 tracked games on patch 7.41. Per-bracket breakdown appears in the table above.

In which rank bracket does Bristleback perform best?

Bristleback peaks in the Herald bracket with a 54.9% win rate. Worst performing bracket is Divine at 47.2%.

What is Bristleback's pro pick and ban rate?

In pro matches Bristleback was picked 66 time(s) and banned 97 time(s), for a combined contest rate of 163. Pick/ban split is 40% pick vs 60% ban.

How fresh is the Bristleback data on this page?

Hero stats are fetched from OpenDota and cached for about 10 minutes. The cache is patch-aware — when Valve ships a new Dota 2 patch, the data resets automatically so you're not comparing this patch's plays against the previous one.

Why do the bracket samples skew toward lower ranks?

OpenDota tracks far more games in the lower brackets (Herald through Legend) than the top brackets, so Divine samples are always smaller. A minimum sample of 500 is applied before ranking best/worst brackets, which is why some very small samples are greyed out in comparisons.