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Bloodseeker

Bloodseeker

Public rank brackets + pro trends. Data from OpenDota. (Cached ~10 minutes & patch-aware)

Patch: 7.41Data: OpenDotaCache: ~10 min
Hero Stats & Scaling
Source: GamerStation damage data. Toggle compare to see two levels side-by-side.
Primary: agiAttack: MeleeBAT: 1.7
1
Strength
24
Agility
24
Intelligence
17
HP
648
Mana
279
Armor
6.0
Attack Min
59
Attack Max
65
Attack Speed
124
Magic Resist %
25
HP/mana and attack totals use a standard modern-patch approximation (Str×22 HP, Int×12 Mana, primary attribute × 1 to damage). Hero-specific bonuses or talents are not included.
Public picks (all ranks)
129,017
Public winrate (all ranks)
52.4%
Pro winrate
42.9%
Total picks
129,017
Overall winrate
52.4%
Best bracket
Herald (52.6%)
Worst bracket
Guardian (52.0%)
Top pick brackets
Guardian
29,851 (23.1%) 52.0%
Crusader
24,711 (19.2%) 52.3%
Herald
24,195 (18.8%) 52.6%
Tip: sanity check winrate against pick volume — tiny samples are bait.
Public by Rank Bracket
Best bracket: Herald (52.6%)
Worst bracket: Guardian (52.0%)
Where this hero is played (top brackets)
Guardian
29,851 (23.1%) - 52.0%
Crusader
24,711 (19.2%) - 52.3%
Herald
24,195 (18.8%) - 52.6%
Tip: best/worst uses a minimum sample (500) to avoid tiny-pick bait.
Public totals are aggregated across all brackets. High winrate with tiny picks is bait - sanity check samples.

Bloodseeker Meta FAQ

Pick rate, win rate, and pro trends for Bloodseeker on patch 7.41.

What is Bloodseeker's current public win rate?

Bloodseeker has a 52.4% public win rate across 129,017 tracked games on patch 7.41. Per-bracket breakdown appears in the table above.

In which rank bracket does Bloodseeker perform best?

Bloodseeker peaks in the Herald bracket with a 52.6% win rate. Worst performing bracket is Guardian at 52.0%.

What is Bloodseeker's pro pick and ban rate?

In pro matches Bloodseeker was picked 7 time(s) and banned 18 time(s), for a combined contest rate of 25. Pick/ban split is 28% pick vs 72% ban.

How fresh is the Bloodseeker data on this page?

Hero stats are fetched from OpenDota and cached for about 10 minutes. The cache is patch-aware — when Valve ships a new Dota 2 patch, the data resets automatically so you're not comparing this patch's plays against the previous one.

Why do the bracket samples skew toward lower ranks?

OpenDota tracks far more games in the lower brackets (Herald through Legend) than the top brackets, so Divine samples are always smaller. A minimum sample of 500 is applied before ranking best/worst brackets, which is why some very small samples are greyed out in comparisons.