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Beastmaster

Beastmaster

Public rank brackets + pro trends. Data from OpenDota. (Cached ~10 minutes & patch-aware)

Patch: 7.41Data: OpenDotaCache: ~10 min
Hero Stats & Scaling
Source: GamerStation damage data. Toggle compare to see two levels side-by-side.
Primary: allAttack: MeleeBAT: 1.7
1
Strength
25
Agility
19
Intelligence
16
HP
670
Mana
267
Armor
2.2
Attack Min
65
Attack Max
69
Attack Speed
119
Magic Resist %
25
HP/mana and attack totals use a standard modern-patch approximation (Str×22 HP, Int×12 Mana, primary attribute × 1 to damage). Hero-specific bonuses or talents are not included.
Public picks (all ranks)
224,975
Public winrate (all ranks)
48.1%
Pro winrate
42.5%
Total picks
224,975
Overall winrate
48.1%
Best bracket
Divine (48.9%)
Worst bracket
Guardian (47.8%)
Top pick brackets
Crusader
44,437 (19.8%) 48.0%
Guardian
41,711 (18.5%) 47.8%
Archon
39,059 (17.4%) 47.9%
Tip: sanity check winrate against pick volume — tiny samples are bait.
Public by Rank Bracket
Best bracket: Divine (48.9%)
Worst bracket: Guardian (47.8%)
Where this hero is played (top brackets)
Crusader
44,437 (19.8%) - 48.0%
Guardian
41,711 (18.5%) - 47.8%
Archon
39,059 (17.4%) - 47.9%
Tip: best/worst uses a minimum sample (500) to avoid tiny-pick bait.
Public totals are aggregated across all brackets. High winrate with tiny picks is bait - sanity check samples.

Beastmaster Meta FAQ

Pick rate, win rate, and pro trends for Beastmaster on patch 7.41.

What is Beastmaster's current public win rate?

Beastmaster has a 48.1% public win rate across 224,975 tracked games on patch 7.41. Per-bracket breakdown appears in the table above.

In which rank bracket does Beastmaster perform best?

Beastmaster peaks in the Divine bracket with a 48.9% win rate. Worst performing bracket is Guardian at 47.8%.

What is Beastmaster's pro pick and ban rate?

In pro matches Beastmaster was picked 87 time(s) and banned 228 time(s), for a combined contest rate of 315. Pick/ban split is 28% pick vs 72% ban.

How fresh is the Beastmaster data on this page?

Hero stats are fetched from OpenDota and cached for about 10 minutes. The cache is patch-aware — when Valve ships a new Dota 2 patch, the data resets automatically so you're not comparing this patch's plays against the previous one.

Why do the bracket samples skew toward lower ranks?

OpenDota tracks far more games in the lower brackets (Herald through Legend) than the top brackets, so Divine samples are always smaller. A minimum sample of 500 is applied before ranking best/worst brackets, which is why some very small samples are greyed out in comparisons.