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Anti-Mage

Anti-Mage

Public rank brackets + pro trends. Data from OpenDota. (Cached ~10 minutes & patch-aware)

Patch: 7.41Data: OpenDotaCache: ~10 min
Hero Stats & Scaling
Source: GamerStation damage data. Toggle compare to see two levels side-by-side.
Primary: agiAttack: MeleeBAT: 1.4
1
Strength
21
Agility
24
Intelligence
12
HP
582
Mana
219
Armor
6.0
Attack Min
53
Attack Max
57
Attack Speed
124
Magic Resist %
25
HP/mana and attack totals use a standard modern-patch approximation (Str×22 HP, Int×12 Mana, primary attribute × 1 to damage). Hero-specific bonuses or talents are not included.
Public picks (all ranks)
324,199
Public winrate (all ranks)
48.7%
Pro winrate
30.8%
Total picks
324,199
Overall winrate
48.7%
Best bracket
Herald (49.4%)
Worst bracket
Divine (47.6%)
Top pick brackets
Guardian
72,309 (22.3%) 49.2%
Crusader
72,159 (22.3%) 48.5%
Archon
58,139 (17.9%) 48.2%
Tip: sanity check winrate against pick volume — tiny samples are bait.
Public by Rank Bracket
Best bracket: Herald (49.4%)
Worst bracket: Divine (47.6%)
Where this hero is played (top brackets)
Guardian
72,309 (22.3%) - 49.2%
Crusader
72,159 (22.3%) - 48.5%
Archon
58,139 (17.9%) - 48.2%
Tip: best/worst uses a minimum sample (500) to avoid tiny-pick bait.
Public totals are aggregated across all brackets. High winrate with tiny picks is bait - sanity check samples.

Anti-Mage Meta FAQ

Pick rate, win rate, and pro trends for Anti-Mage on patch 7.41.

What is Anti-Mage's current public win rate?

Anti-Mage has a 48.7% public win rate across 324,199 tracked games on patch 7.41. Per-bracket breakdown appears in the table above.

In which rank bracket does Anti-Mage perform best?

Anti-Mage peaks in the Herald bracket with a 49.4% win rate. Worst performing bracket is Divine at 47.6%.

What is Anti-Mage's pro pick and ban rate?

In pro matches Anti-Mage was picked 13 time(s) and banned 28 time(s), for a combined contest rate of 41. Pick/ban split is 32% pick vs 68% ban.

How fresh is the Anti-Mage data on this page?

Hero stats are fetched from OpenDota and cached for about 10 minutes. The cache is patch-aware — when Valve ships a new Dota 2 patch, the data resets automatically so you're not comparing this patch's plays against the previous one.

Why do the bracket samples skew toward lower ranks?

OpenDota tracks far more games in the lower brackets (Herald through Legend) than the top brackets, so Divine samples are always smaller. A minimum sample of 500 is applied before ranking best/worst brackets, which is why some very small samples are greyed out in comparisons.