GamerStationTMWeapon Buffs & Nerfs
Patch watch for Call of Duty - expected buffs, nerfs, balance changes, and meta shifts.
New full-auto SMG (Event Reward). Low recoil and solid range; prestige mag converts to .40 Cal for higher damage/range with slower fire rate and lower ammo.
New bolt-action sniper (Event Reward, in-season). One-shot headshot within a limited range by default; alternate barrel enables infinite-range one-shot headshot style.
Mid-Range Barrel update: now grants ~7% ADS movement speed; Medium Damage Range 1 benefit improved (25% → 35%).
Damage reduced across ranges (70→56 max, 56→47 mid, 47→42 min) to slow TTK (generally +1 bullet to kill per range).
Mid-Range Barrel update: now grants ~7% ADS movement speed; Medium Damage Range 1 benefit improved (25% - 35%).
Max damage 32-33 and max range extended (0-38m - 0-45m). Min damage 22-24; breakpoints pushed out. Bullet velocity 880-900.
Mid damage 28-29 and mid range extends (37-48m → 37-60m). Bullet velocity 650→870; vertical recoil reduced ~5%.
Long-range (minimum) damage reduced 36→34 (slightly weaker at long range).
Long-range (minimum) damage increased 20→21 (slightly better at long range).
Max damage 48→50 and max range extended (0-45m → 0-50m). Min damage 36→37; range breakpoints adjusted.
Mid-Range Barrel update across SMGs: increased bullet velocity, improved mid-range benefits, reduced penalties.
Min damage 30→34. Lower torso/leg multipliers 0.85x→0.9x. ADS 210ms→195ms; sprint-to-fire 170ms→140ms.
Burst cooldown 0.09s → 0.082s. Bullet velocity 570→620. ADS 195ms→185ms.
Max range extended (0-42m → 0-52m). Min damage 28→30.
Changes based on official patches, early reports, and community testing. Final values may differ in-game.