Uptime / Mistake Impact
Estimate DPS loss from downtime and missed cooldown usage.
Casual-first estimate: uptime + deaths. Optional advanced section for missed cooldown windows.
Your DPS with strong uptime / clean play.
Boss 120–300s is common; pulls 15–60s.
Not hitting anything: mechanics, moving, target swaps.
Adds estimated downtime for deaths (run back / battle rez delay).
Optional: estimate missed cooldown windows (quick approximation).
Casual-first estimate: uptime + deaths. Optional advanced section for missed cooldown windows.
Your DPS with strong uptime / clean play.
Boss 120–300s is common; pulls 15–60s.
Not hitting anything: mechanics, moving, target swaps.
Adds estimated downtime for deaths (run back / battle rez delay).
Optional: estimate missed cooldown windows (quick approximation).
A practical estimate. Biggest wins usually come from uptime + staying alive.
Tip: If downtime loss is bigger than cooldown loss, fix uptime first.